SakeTami
EvilGuest
EvilGuest

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Poll about the time cost when talking to a character.

What do you think about the amount of time that advances when you chat with characters? Originally, each action "burned" two hours, but I thought it was too much, so I reduced it to one. I also made it so that topics that didn't interest the character don't advance time (they originally did).
The idea is to have a significant penalty for making mistakes in chats or choose to talk in general; if there isn't, it loses some of the gameplay's meaning. So, with this in mind, answer with the final product of the game in mind, not just with speedrun mode.


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