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KozukeHajime
KozukeHajime

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New Beta and some voiced dialogues :o

Note: As always new beta files require a new save to work properly!

Hello ;)

So lately Arkantas on Discord sent me some voice files he made using ElevenLabs. I think they work way better than what we got using VAsynth. I included them in this beta so people can check them out. It mainly covers the initial dialogues for Yuriana and Goragz (her orc tamer).

I think I may edit some dialogues to work better if there is a tool to make them later since doing it manually it's possible but there are still a lot of dialogues. They also need more checking to correct some errors here and there.

The idle dialogues are what I think work way better when voiced so I will most likely try to add more. I think this could work well enough to voice the mod since I would like even the beggars to have voiced dialogues :P

In this last beta file, I tried to set everything more stably so it could be used to continue playing with the mod. The dungeon is now optimized and there are some rooms with some stuff but there are still some things to work on there.

Just in case I didn't touch that much about the Enslaved Inquiry quest and later to avoid breaking more things for now.

For now, Alanna will be enabled by default at the college.

I think the college should be another "hub" for some wenches similar to how it is the temple for Yuriana and other priestesses, I think it would be better to use other places more to place wenches instead of just using the temple for most things. So later on I will add more places like an Inn I always wanted to make and maybe some other small places in some cells not used that much like The Warrens in Riften or the Beggar's den in Riften to avoid conflicts.

Since (I hope) the current main quest is working without issues I would like to focus now on fixing/tweaking some other stuff like adding the option to recruit the wenches in the beggars club, tweaking the shields/cards quests so their randomness is a little more controlled, not getting duplicated subjugated wenches or improve the process to subjugate them. Also the slave system, I think it should have had one "humiliation stat/meter" to control that instead of a bunch like it is now. Those things are semi-working so it would be better if they are improved before moving into other things.

Let me know if you find issues with this beta since as I mentioned people shouldn't get stuck or use commands to continue. Thanks, and have a nice week ;)

New Beta and some voiced dialogues :o

Comments

hope Catheryn gets voice dialogue

MASTER

It happens with Yuriana at the end as well

xX RED DRAGON KNIGHT

Sniff.......still looking for LE.

Warsun

Fantastic update. The voiced dialogue is really nicely done. The only issues/bugs I noted are the Yulia gloomreach quest not starting and Yuriana losing her additional dialogue option (Slave & Priestess). Keep up the good work!

Markas Yoris

Side question: Certain key wenches lose their slave fialogue all together at a certain point? Is there a way to fix this?

Owl

Just finished my playthrough and have to say - every time you refine something here or make a change there this mod just continues to get better and better. Thanks for all the work you put into it.

Owl

If voices go this way, can't wait for Ethel. :D

Paul C

The last beta patch contains everything from the old beta patches ;)

Kozuke Hajime

however you sync the vocals, you should put out a tutorial on how, because its like you hired someone to read the lines. Awesome job..

Juice26us

Do I need all 1.5.5 patchs combined togeter, or just this one to update 1.54a?

dark game

Maybe but I guess eventually they will also improve the Ovoice with AI, Yuriana uses the sultry voice type so anything made for that voice type should work with her too. :P

Kozuke Hajime

The last beta will always require 1.5.4A on nexus

Kozuke Hajime

Man! The voices really make it! I am wondering if there could be some 'Naughty voice' or Ovoice integration with the wench maybe throwing out a 'Yes Master thats it' or something like that. Also looking forward to some continuation of the Tigra story line. The breaking of wenches sounds really fun.

Paul C

Good morning, Congratulations for the work done on the mod. I noticed that the version 1.5.4a was about 2go. The version of 1.5.5 beta is 147 mo. Should I activate the 1.54a version with the 1.5.5 beta version in ModOrganizer? Or should I install the 1.5.5 beta version alone? Thank you, have a nice day and good luck for the next updates of the mod.

TENCHU AZUMA

The idea is to add several places where they can go, not just one like was with the temple lol. The inn won't be that big but just enough to have some around, mainly the captured ones who don't really have a "home".

Kozuke Hajime

Did you use a new save? that quest is no longer required to progress after going to the temple, its is own thing now.

Kozuke Hajime

Lots of good stuff, and the timing is suspiciously good (again) as I just got my mod order working last night. I like the idea of taking the beggars club wenches at some point and having more subjugated wenches. I really like the Inn idea, if it is a place we can buy to store all (or at least most, I will always collect more...) of our wenches. I currently stash them at BBLS so that has been nice but having a special place for the wenches is good too. I like updating the wench training to keep it unique and feel more "curse-y". I am excited to play with this some more.

LordSpudTheMighty

The quest in gloomreach cave don't trigger when I talk about it with Yulia

Gary gordinne

thank you for your work.

TENCHU AZUMA

Yup, I guess I should always mention that too.

Kozuke Hajime

Is It required to start a new game as Always?

Alex


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