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KozukeHajime
KozukeHajime

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Choices and ending paths ;)

-Uploaded new file (20230217) to fix several issues reported.

Hello :o

So lately in the mod, I was tweaking how to handle more choices for the player on how to handle Yuriana or do stuff in the mod.

I starting to set the main quest to be a little more "flexible" in some things and setting "subquests" to handle some objectives of the main quest.

The idea is that the "endings" should be turned more into paths or even skips for some stuff.

Obviously trying to add every possible choice would be impossible but I hope with this beta update you have a better idea of what I would like to do (I still want to try to set the mod so wenches are not required to be essential :P)

I mainly wanted to make this quick post as soon as I could since there was a bug in the previous beta that prevented even with commands to continue the quest. With this, it should work but still, any report is more than welcome :P

Choices and ending paths ;)

Comments

Mmm I didn't change stuff there, yeah at that point Ashra gives her some armor and then you can talk to Yuriana then you get the objective to go to the temple. I think you are in stage 52 so using setstage YW_quest_HWS 60 will progress it a little then setstage YW_quest_HWS 61 should put you in the stage to go to the temple then 70 is the last one. As a side note at that point it was reported Yuriana loses the slave options, that can be solved using the unlock traits scroll or removing Yuriana from the "Buxom Wenches followers faction BLOCKED"

Kozuke Hajime

Hi Kizuke, I just download and play the latest version of this mod (0411). I got a problem in the very end of the main quest. After we rescue Yuriana from underground wench club from necromancers, there is a scene for Yurianan dialogue with Ashra. However, after Ashara finished her talking with Yuriana, the quest log is not updated. And when I talk to Yuriana, the scene with Ashara just repeats again.

William Zhuang

Setstage YW_quest_HWS 10 should fix that. I also need to enable Alanna in that quest :P Dibella's fund is a WIP quest I made several versions ago, I think it works with commands so I guess setstage YW_quest_DP 10 could help. I wouldn't say I liked it that much, it needs some tweaks.

Kozuke Hajime

Hi I manage to get the Ashra's collar and gave it to Arabella. However, after that nothing happen. I think that is when the next stage Hateful wench is suppose to start. But no, the quest is not trigger. Also how can I start side quest of Dibella's fund?

William Zhuang

it was a bug in a previous beta, it shouldn't happen in the last one O.o

Kozuke Hajime

Mmm I tested all animations again since I removed the check of the mods to enable the toggles, do you still get a debug notifications like "quicksex" or something similar?

Kozuke Hajime

Hi, I think the sexlab animation is not working at all in this version of MOD. I have checked the MCM and click the sexlab, but everytime when the scene is suppose to come, nothing happen.

William Zhuang

anyone having a problem with chief kojef in the buxon dungon, cant kill him his health wont drop is it a bug?

MASTER

Yeah it was a mistake since that dialogue now works with Arabella and Yulia too but I forgot to put "OR" and instead I used "AND" so it does work if Yulia and Arabella are there but as I mentioned it shouldn't be like that lol

Kozuke Hajime

Hi I encounter a problem in this version of MOD. After I go to Buxon Dungon to see the boss, Chief Kojef, the dialogue only appears up until he said "... I guess every pervert in Skyrim own me a thank". And then there is no more dialogue or scene. I remember Yurian supposes to start the dialogue with Bandit chief but it is not happening.

William Zhuang

I uploaded a new file to fix the issues reported ;)

Kozuke Hajime

So, thanks your setstage notes, I saved Arabella and did the cavern quest. However, it is not recognizing that I brought her back to the temple. Also, for some reason Fjotra has been talking to me like she hates me since I saved her. Is there a fix for either of those things?

Owl

I know youre looking into it, but I cannot rescue Arabella once i find her. I also cannot trigger Yulias cavern quest.

Owl

The quest is starting but the objectives are not showing up for some reason, I'm currently checking that.

Kozuke Hajime

Hi, how does one start the 'Illusory Freedom' quest in the mod? I'm not seeing it yet and it's part of helping Yuriana, so I'm stuck there

Paul C

Yeah I am also stuck trying to find the start for a quest called, 'Illusory Freedom'. It's part of some new changes to help Yuriana.

Paul C

The quest command worked but for some reason the quest for the shield and the Yulia quest with the falmer cavern don't trigger I already did the quest with Degaine's cards

Gary gordinne

I had exactly the same problem as Gary Gordinne. Even after I manage to kill all three shady mages, I cannot proceed with the dialogue for rescuing Arabella.

William Zhuang

Mmm try attacking the mages. you can also use setstage YW_Quest_BWY_sub_RCA 20 maybe using sqs YW_Quest_BWY_sub_RCA to check could help to check the stages

Kozuke Hajime

Hi Koz I can't save Arabella nothing happens when I choose rescue her or prépare combat

Gary gordinne

That happens when using a version of fusrodoh not made for your Skyrim version, try old versions of fusrodoh if you are using the last one.

Kozuke Hajime

Eventually, I would like them to be unique and named which I guess would help get them with other mods. I may reduce the number of them or keep some random ones using vanilla hairs.:P

Kozuke Hajime

anyone having a problem with quest dialogue skipping during conversation.

MASTER

I love this mod soooo much. There is a question about the slave wenches which are locked in the zaz furnitures can not be transferred to PAH, would you like to add one more option like “shut up! You are my slave now!”

Shujian Zheng

Really been enjoying all the changes you've made.

Owl

Just did a replay and seeing lots of little things changed. I am liking where this is going!. I did the new dialogs at the beginning.

Paul C

Thank you for your work.

TENCHU AZUMA

I guess the thing is you have to play the beta and experiment with the quest and how it is set now. I can't really give all the exact details about it. It's not just bug fixes. There are still things to finish but it's a little closer to what I have in mind and a way to show what I would like to do for the other quests too :P

Kozuke Hajime

Have you added anything new or is it just bug fixes from the last beta ?

xX RED DRAGON KNIGHT


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