0.4 Final Versions
Added 2021-04-19 06:14:12 +0000 UTCHi everyone, I thought I had posted it but I saw on Discord that it wasn't and when I checked, I saw there was no 0.4 Final post! So I am trying this again right now -- if anyone has any problems or concerns with them, please let me know so I can correct it! The Final version has very minor changes, so from a story perspective not much changes as it's more technical fixes to make sure everything is perfect for 0.5, especially saves.
PC: https://mega.nz/file/nRIG0LwK#fsOh-3Nr6oEenUKuOd_arfqlnw5KcV9UVF913Nj1Zdw
Mac:
https://mega.nz/file/iQJiWJZY#TvH56s1KACn83iFpQZV1FfzdERfZeYYZe-KhreCdVRw
Comments
I use a specific screen (where the mask shows up) to try and make sure saves are compatible by testing saves with that screen over and over, etc. So hopefully if someone always saves there, they are ok.
Grym Gudinna Games
2021-05-03 08:43:45 +0000 UTCI can think of at least one game where they have explicitly solved this problem. It states that, *runs off and checks*, "Updating old saves: To update old saves you need to make sure to save in your house. Once you do that, load the new version of the game and sleep once, that will auto update the game" So - this might be functionality KG could duplicate. I cannot remember if there has been much save-breaking in KG thus far, because I usually wind up starting a new game anyway.
James Sear
2021-05-02 16:30:08 +0000 UTCIt's the save game problem where a new release will not let you play old release save games
Bobbie Blaise
2021-05-02 16:02:03 +0000 UTCJust out of curiosity, which save game problem do you mean? I can think of a few, but I'd like to know which thing was bothering you guys the most?
James Sear
2021-05-02 13:55:48 +0000 UTCIf you get a solution to the save game problem so may develpers seem to have...sell it and make a fortune!!
Bobbie Blaise
2021-04-19 11:39:44 +0000 UTC