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Careers Rework & Banking

Making this mod was a wild ride, largely because the careers in game are a mess.

This mod requires The Core Library

Please read the description carefully, especially if you're interested in the Careers Rework.

UPDATES:

28/09/2025 Patch (Careers addons and some optional files)

Banking System

(This part of the mod can be used as standalone and acts as a main file for everything else)

The banking system is rather straightforward and similar to many other systems. Sims can open a bank account from their phones under the Home category.

The bank offers the usual services you might expect:

Sims can manage their savings from the phone app:

The bank account is specific for that Sim and isn't shared with the rest of the household.

Here's a breakdown of the more obscure options:

Open Account For... : Allows Sims to open a bank account for the minors under their care. Caregivers can open accounts for care-dependent Sims as young as infants and manage them until the child reaches the age of a teen. When an adolescent Sim checks their account for the first time, their caregivers lose access to it, and the teen is free to handle their money autonomously. (See the linked video)

Designate Beneficiary : If a Sim dies, the mod will attempt to transfer the money from their account to the household founds. If the Sim has a specified beneficiary, this step is bypassed, and the beneficiary will have access to the deceased sim's account to withdraw the funds. However, accessing the money might require summoning the ghost.

Send Money To... : Allows Sims to transfer money from their account to the account of a friend. (See the linked video)

Loans:

Requesting a loan isn't as simple as clicking on the button and obtaining the money; there is a hidden score that determines if your Sim is eligible for a loan. Getting a small loan is easier than getting a big one. Once you apply for a loan, you need to wait a couple of days to get the reply. The money is deposited in Sim's bank account.

Repayments are automated in accordance with the terms of the loan. If you miss a payment, you will receive a notification and have the option to pay the fee manually. The bank automatically deducts the loan amount from the Sim's bank account, never from the household funds. If your Sim fails to return the loan, the bank will deduct what it can from the household money and change the score to a negative figure, making securing another loan nearly impossible for that Sim.

Retirement Plans


This is a unique savings account designed for Sims that work as freelancers or in the acting profession. I created this because I discovered while creating the mod that Sims in such jobs cannot retire (Maxis blacklisted them) and have no backup plan for when they become elders. Sims in regular careers can also open a savings account if they wish.



The retirement plan has a much higher interests rate than a regular account, but it's frozen until the Sim becomes an elder.

Video of the Banking System

Banking System DOWNLOAD (GDrive)

Careers Rework

These are edits to Maxis careers to change the way they work:

Experience is gained from going to work. Having a relevant degree and relevant skills makes the experience go up faster.

DOWNLOAD:

Separated Files (pick and choose if you don't have all the packs)

Merged File

Cheats

There are a number of cheats accessible with shit+click on the Sim while testingcheats on is enabled, allowing to make the experience increase faster and to disable the career chance cards (the random popups while the Sim is at work, requires optional file below)

Optional Files

Career Fixup

When installing the career rework, the statistic that makes the weekly payment possible isn't applied to sims that already had a career before installing the mod. This addon's purpose is fixing that issue.

STBL Overrides

I made this because I was annoyed by two things: 1. the Astronaut Career, am I supposed to believe that a Sim goes off on a space mission and is back home for dinner?! 2. the Painter/Critic career track duplicated in City Living by the Critic career. I changed this track to Street Artist.

This file only overrides the String Tables to change name and description of the careers.

Career Chance Cards

"Disable chance cards" cheat.

School Chance Cards

Applies the "disable chance cards" cheat to the schools too.

Family Leave

Makes family leave last 12 weeks (you can go back to work at any moment by selecting the option on the phone)

There are other optional files that are pretty much private because I don't think anyone else besides me is interested:

No Work From Home: changes the careers that have the "work from home" option into regular careers

No Objects Rewards: remove the spamming of object rewards in the household inventory when a Sim is promoted

No Career Jumps: removes the level benefits from the university degrees that let you skip ahead in a career.

Careers Rework & Banking Careers Rework & Banking Careers Rework & Banking Careers Rework & Banking Careers Rework & Banking Careers Rework & Banking Careers Rework & Banking Careers Rework & Banking

Comments

I need more details on it. Can you drop the LE somewhere like a file sharing or discord?

Jordan

Hi Zero. I am receiving a LE and BE on your Career mod. I have all the EP and GP installed and I am not using other mods changing the Astronaut career. Package File \002 GamePlay -- Careers Overhaul\Zero_CR_Addon_Careers_Merged.packageShow Tuning Invalid Tuning career_Astronaut_Level2 career_Astronaut_Level7

Rebelleena

Yes it's already possible to set automatic payments

Jordan

With the retirement account, is it possible to setup automatic payments out of each pay check? If not, is that a possible feature?

Matthew Den Herder

Your Banking system is the best so far. Love the separate access to funds

Kathy An Aries

Hello is this compatible with newest update on 08/19?

CeeCee Vaughan

It's not outdated. It overrides nothing about the game, it's all new tuning.

Jordan

I've come to realise that I don't like any banking systems that I tried. Then I remembered about yours, but now guess it's outdated. Will there ever be a change it gets updated? ^^ Thank you.

Travikus

Is there a solution or do I have to get rid of the mod? All Sims can die suddenly, I want to be sure that I can pass on my money.

FeenSims

There is apparently a teenager ban in the mod. :( In the other save game, I have a couple who don't live together yet, and there I have the same problem that I can't choose anyone as an heir because it's grayed out. :(

FeenSims

What kind of delays? I didn't notice anything.

FeenSims

Are you having some lags?

Jordan

OK, then I'm relieved. But something isn't right. My couple both have the same job, they both went to work at the same time and both came back at the same time. However, one worked 6 hours (which is correct) and the other 10 hours.

FeenSims

I forgot to fix the link, I'll fix it later. The beneficiary must be outside of the household. When two Sims are in the same household, the transfer is automatic.

Jordan

At what level of relationship can I name a beneficiary? My Sim is engaged and they live together. But apparently I don't know anyone I can name as a beneficiary. ;( The link from School Chance Cards still doesn't work!

FeenSims

Okay, thank you. Oh, the link for the school cards doesn't work.

FeenSims

The updated version includes an interaction to get the payment from the phone in case the dramanode fails.

Jordan

Can you please help me? You mentioned that the double payment would be paid out at the end of the week, but unfortunately it wasn't. :(

FeenSims

Instead of 3, there will be 9, just as bad. I don't think anyone who plays honestly can do that.

FeenSims

What do you mean by at the end? At the end of the week? Then it's much better when it's calculated.

FeenSims

That's the one. Setting them directly isn't possible.

Jordan

That's because the hours that get counted are the effective time the Sim spends in the rabbithole so it can vary depending on how long it takes for the Sim to reach the spawning point and disappear. Yes the double salary is taken into account but only calculated at the end so you won't see it in the check interaction due to the limitations of the game

Jordan

Yes, I found that and it was also counted. However, the hours are counted incorrectly. 2x 7 hours results in 14 and not 13. Is the fame point with the double salary also taken into account? https://i.imgur.com/lldRcTF.png

FeenSims

I have not found a way to set experience points directly, only set high for short life.

FeenSims

There is a cheat (shit click on the Sim) to adjust how many experience points a sim gets each day.

Jordan

Yeah the message cannot be removed without altering all the career files. You can check if the salary is being counted under the business category on the phone (check salary) it counts both the hours worked and the money earned

Jordan

Then another question about the performance system: How is someone with a normal lifespan supposed to manage to get from level 8 to level 9 in marine biology? 1,800 is very, very high. I got 3 points after 7 hours of work. I left school at the top of my class and graduated from university with a degree in biology with honors.

FeenSims

Hello, Yesterday I invested a lot of time reading everything and watching the video, then I installed the mod. So far so good, I chose marine biologist, it was my first day at work. When I got home, there was no message from the bank telling me how much I had earned that day, like in your video. I got a system message saying that I had earned 0 Simolions and that I had done a good job, keep it up. Am I earning something now or not? How can I check? I don't want to work for free for a week either.

FeenSims

This mod was just flagged as a bad tuning mod - /!Tuning Mods/Careers/Zero_CR_Main_FinancialSystem.package was what caused the error. I had my active sim (one who had the carer prior to installing any of the CR mods, but I did install the addon so it seems to work) on an extended vacation because she had 17 days of PTO. She also gets significantly more pay than the max level, so she gets paid additionally daily. The exception occurred after she received her overage pay for the day off. She has 15 days PTO, so not sure why it happened, it is only Thursday in the game. She is top of the scientist career. I will try to reinstall the packages and see if it fixes it, but I thought I'd bring it up. I do have the exception file if you want to see it.

Lauren Jennings

Another issue I've found is that the banking system adds a Storytelling skill and a Street Art skill. Not sure if this was intended or not.

Courtney Chadwick-Annan

OK, I've just been doing this and now there's a different issue. I had a Sim apply for a loan on Summer 8th, and it's now Summer 16th. The Apply For a Loan option is still greyed out saying that she's waiting for a response, should it be taking this long? One thing I wanted to add is, all my Sims start with a bank account. Should this be happening? This is a newly created NPC Sim that I'm using for testing. The game created her in the last two Sim days. My own personal Sim also already had a bank account when I added the mod to my game.

Courtney Chadwick-Annan

Test the mod with only the core library inside.

Jordan

I use the banking system and my sim can't apply for a loan. Every time the application gets sent off I get no response.

Courtney Chadwick-Annan

No, I'm quite ok with maxis set up for most careers. Changing the working hours means also unbalancing the salary. Each career has a different schedule (at least most of them do, especially basegame careers were very carefully made)

Zero_

Damn, Is there a possibility that you could make add on where you can change the hours so the working are more realistic M-F jobs

Chelsea Derieux

I don't know that mod but likely yes (not the banking package by itself but the careers overrides would likely conflict)

Zero_

Does this conflict with 5 day work week by JSsims

Chelsea Derieux

Loving this so far. The addition of a work experience requirement really makes the promotions feel like they actually mean something. Thanks for sharing this!

MissyHissy

No.

Zero_

Is this modular in a way that would enable only replacing logic with the 4 new minor skills (Street Arts, Hacking, Storytelling, Swimming), by any chance?

Radlez

Zero, your mods are incredible. Thank you so much for all that you put into them. The banking mod is a dream come true.

Mendota Kelly


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