WereChihuahua - Removes Wolves from Moonwood Mill
Added 2022-06-16 23:17:39 +0000 UTCI decided to release this mod too because I know some people buy packs only for the CAS/Build and Buy and the way Maxis set up this world makes it unusable unless you want to play their lore. I didn't like their lore but the world can be useful for other purposes once you remove the forced Werewolves situations and premades in it, so here are these two packages:
No Walkby: removes NPCs from the world completely making it empty.
No Werewolves: only removes the Packs situations, Werewolves walkby, and the special NPC (Greg)
You need to delete the premades already living in there and not in world yourself to completely get rid of the wolves
Only pick one of these two packages since they conflict
Bonus:
The Bar filter for customers in this world is special, it favours Occult sims, if you don't want the bar to be filled with Vampires, Spellcasters etc you can instal the No Occults Bar package so the customers of the bar will be residents of this world but not forcefully occults.
Comments
This is awesome. I know we can always count on you to fix the crap. Thank you!!!!!
Lina Armstrong
2022-06-17 16:57:23 +0000 UTCThank you! I wanted the world for my apocalypse cult but the furries everywhere are killing my vibe.
Peach
2022-06-17 13:00:00 +0000 UTC