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Flower 1 in Mondstadt (Eula Version)

See preview images at this pixiv link: https://www.pixiv.net/en/artworks/125096935

There are too many types of flower in Mondstadt, and since I don’t know the exact names of each type, I will name them as [Flower 1 in Mondstadt , Flower 2 in Mondstadt,...]. Please understand this limitation.

Additionally, I have something else to share with you. Through my research, I’ve discovered that for [Objects] that cannot be added to the [Inventory], there is a bug where, if multiple objects of the same type are placed close to each other, they will become invisible, leaving only one object of that type visible as the MOD version. When the player-controlled character moves to a different location, the position of the invisible objects will also shift. [In other words, the MOD version of the object swaps places with the invisible version of the same object.] I believe this issue stems from Hoyoverse’s performance optimization mechanisms (similar to how modding certain NPCs causes bugs with non-interactable NPCs). I have also tested Object MODs created by other modders, and they exhibit the same issue.

Therefore, if anyone knows how to address this bug, please reach out to me and help resolve these issues!

Flower 1 in Mondstadt (Eula Version)

Comments

蘑菇 薄荷就行ok了

bb

Make genshin great again! With this kind of mods

themassivedickfuta

Just love it the mod

themassivedickfuta


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