See preview images at this pixiv link: https://www.pixiv.net/en/artworks/124929861
There are too many types of trees in Liyue, and since I don’t know the exact names of each type, I will name them as [Tree in Mondstadt 1 , Tree in Mondstadt 2,...]. Please understand this limitation.
Additionally, I have something else to share with you. Through my research, I’ve discovered that for [Objects] that cannot be added to the [Inventory], there is a bug where, if multiple objects of the same type are placed close to each other, they will become invisible, leaving only one object of that type visible as the MOD version. When the player-controlled character moves to a different location, the position of the invisible objects will also shift. [In other words, the MOD version of the object swaps places with the invisible version of the same object.] I believe this issue stems from Hoyoverse’s performance optimization mechanisms (similar to how modding certain NPCs causes bugs with non-interactable NPCs). I have also tested Object MODs created by other modders, and they exhibit the same issue.
Therefore, if anyone knows how to address this bug, please reach out to me and help resolve these issues!
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2024-12-10 16:23:49 +0000 UTCsdfgsdgsgdf
2024-12-05 23:06:41 +0000 UTCAutorius
2024-12-05 15:55:28 +0000 UTC樂冰 思
2024-12-05 15:49:23 +0000 UTC