SakeTami
Auto AI
Auto AI

patreon


Tree in Mondstadt 1 - Raiden Shogun (2x)

See preview images at this pixiv link: https://www.pixiv.net/en/artworks/124929861

There are too many types of trees in Liyue, and since I don’t know the exact names of each type, I will name them as [Tree in Mondstadt 1 , Tree in Mondstadt 2,...]. Please understand this limitation.

Additionally, I have something else to share with you. Through my research, I’ve discovered that for [Objects] that cannot be added to the [Inventory], there is a bug where, if multiple objects of the same type are placed close to each other, they will become invisible, leaving only one object of that type visible as the MOD version. When the player-controlled character moves to a different location, the position of the invisible objects will also shift. [In other words, the MOD version of the object swaps places with the invisible version of the same object.] I believe this issue stems from Hoyoverse’s performance optimization mechanisms (similar to how modding certain NPCs causes bugs with non-interactable NPCs). I have also tested Object MODs created by other modders, and they exhibit the same issue.

Therefore, if anyone knows how to address this bug, please reach out to me and help resolve these issues!

Tree in Mondstadt 1 - Raiden Shogun (2x)

Comments

我们需要建组 材料 花草

bb

i love these object mods i hope we can see more like it in the future for trees buildings and more

sdfgsdgsgdf

I remember I deleted all the leaves in the leaf file inside the .rar file

Autorius

The mod is normal before getting close to the tree, but is it normal for the leaves to be displayed after getting close to the tree?

樂冰 思


More Creators