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When rendering sequential images, fireflies (white dots) are occurring at irregular cycles, and I am trying to find the cause of this, but so far I do not know. I saw a post on the official forums stating that a lack of GPU memory was the cause, but in my environment I have about 14GB to spare and think it is another cause. This time, about 80 frames in which white dots appeared were re-rendered with different settings to correct the problem. In the next scene, the environment may be changed to avoid this white dot.
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ๆดๆฐ้ ใใฆใใฟใพใใใ
้ฃ็ถใงใฌใณใใชใณใฐใใฆใใใจใไธ่ฆๅใชๅจๆใง่(็ฝใ็น)ใ็บ็ใใฆใใใใใฎๅๅ ใๆขใฃใฆใใพใใใใใพใฎใจใใๅใใใพใใใ
GPUใฎใกใขใชไธ่ถณใๅๅ ใจๆธใใใๆ็จฟใๅ ฌๅผๆฒ็คบๆฟใง่ฆใพใใใใ็งใฎ็ฐๅขใงใฏ14GBใใใไฝ่ฃใใใๅฅใฎๅๅ ใ ใจ่ใใฆใใพใใ
็ฝใ็นใ็บ็ใใ็ด80ใใฌใผใ ใ่จญๅฎใๅคใใฆๅๅบฆใฌใณใใชใณใฐใใฆไปๅใฏไฟฎๆญฃใใพใใใ
ๆฌกใฎใทใผใณใงใฏใใใฎ็ฝใ็นใๅ้ฟใใใใใซใใทใผใณใฎ็ฐๅข(ๅ ดๆ)ใๅคๆดใใใใใใใพใใใ