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BallsDeepWeep
BallsDeepWeep

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SOULCOOM™ 0.7.12x

Devlog Update: Mobile Optimization and Indoor Progress

Mobile Version Decision
Dear Partners,
In response to community feedback, we’re pausing development on the mobile version due to hardware limitations, particularly for mid-range and low-end devices. The game’s liquid simulation and sprite-heavy models require high GPU and VRAM performance, making mobile optimization a challenge without a major overhaul. Our focus is now on refining the PC version for Steam, with plans to revisit mobile optimization in the final development stages. For now, we recommend playing on desktop as we prioritize story mode.

Prologue and Act 1Gameplay Progress

We’ve made great strides in fleshing out the prologue and indoor gameplay:

Next Steps

Exclusive Content:

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We’re considering switching to weekly updates for a while, allowing me to focus more critically on design and art. This way, I can communicate all the changes at once more effectively. We look forward to sharing more updates soon. As always, let us know your thoughts!
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Warm regards,
+ 2DXLABS Team


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