Dear Partners,
Hello and welcome back! We’ve made some fantastic strides in enhancing the FPP model and gameplay experience. Here’s a breakdown of what’s new:
Spit Strings and Dynamic Eye Movement
We’ve added spit strings from the x-pen scene.
Immersive dynamic eye movement and idle animations are now live! The eyes will dart around naturally if idle for more than 4 seconds, react to mouse movements, blink with quick actions, and narrow when penetration goes deeper.
SFX and Voice Model Integration
Voice lines are now fully integrated into the FPP model, with mouth movements corresponding to speech and the voice models from the x-pen have been connected.
Wall-smack SFX of hitting the back of the throat have been added.
Facial and Hair Adjustments
We are fine tuning the new eye sprites, improving the positioning and scaling. There are still a few visual bugs to work out, but the overall effect is promising, and once polished, the new eyes will enhance the model even further.
Hair coloring and shading have been improved, reducing artifacting and making everything look smoother and more polished.
Ongoing Work
We’re continuing to fine-tune the “Fera” mouth animations and refine facial details.
Next, we’ll focus on polishing remaining export issues, especially with the eyes, and completing the teeth/mouth skin separation for improved visual fidelity.
There’s an issue with the Steam demo release for Next Fest—sometimes it’s visible, and other times it’s not. We’re currently working with Steam support to resolve it.

Exclusive Preview:

Thank you for your ongoing support as we push the FPP model closer to completion. Stay tuned for more exciting updates!
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Warm Regards,
+ 2DXLABS Team