Dear Patrons,
The new Brixel release is here! We are happy to announce that work on retexturing the user interface is now complete. This means that all of the in-game menus have been "brixelized". :)
In the previous update, we've featured new graphics for the inventory, some of the containers, new logo, etc. For this update, we've focused on all of the remaining parts of GUI: in-game menus, creative inventory, and all of the remaining containers.
Minecraft features a large number of different containers. We wanted them to look different from each other - we've retextured each single one with unique graphics, that correspond with the item's purpose.
All of the new menus are built out of bricks obviously. As the bricks are stacked on each other, they create a 3d effect in the menus. Just check out the anvil - the item has its own "pocket" in the menu, end even emits a glow! We are really happy how it turned out! What's your thoughts?
The creative inventory window has its own textures right now, similiar to the one from survival mode. It will remind us that we're playing Brixel, no matter what mode we prefer. :) The main menu and option menus have been updated as well, with all the widgets, bars, buttons, etc. And there is a new main menu Nether panorama as well. Hot stuff! :)
Shortly after the update, we will make a new Patron poll to decide what to do for the next update!
Thank you for your continuous support. Enjoy Brixel!
Best regards,
Team Wabbabrick
FULL CHANGELOG:
New content, user interface:
Creative inventory:
- tab_inventory
- tab_item_search
- tab_items
- tabs
Container:
- shulker_box
- smoker
- horse
- anvil
- smithing
- villager2
- stonecutter
- enchanting_table
- loom
- brewing_stand
- grindstone
- beacon
- bundle
- gamemode_switcher
- cartography_table
- stats_icons
Main gui:
- widgets
- bars
- book
- checkbox
- demo_background
- world_selection
- resource_packs
- server_selection
- social_interactions
- new nether background panorama
New blocks:
- grindstone
- lectern
- stonecutter
- beacon
- fletching_table
- smithing_table
Bug fixes
- rotten_flesh - item bug fix
- prismarine_brick_slab_top - bug fix