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Brixel 1.0 512x

Brixel 1.0 512x for Minecraft Java Edition.

In order to work, Brixel requires installation of the newest version of Optifine, as well as one of the shaders mentioned below.

Please make sure that you follow the installation instructions that come together with your pack. Your gaming experience may be unsatisfactory if you won’t follow those instructions.

You may also follow the tutorial video for installation of Brixel: https://youtu.be/zVvscKZRwOU 


The resource pack comes in two versions, each of which supporting different shader:


<<<Brixel PTGI>>>

Works exclusively with SEUS PTGI HRR Test 2.1 and above. This is where Brixel shows its full potential, bringing best visuals and utilizing mechanics unique to SEUS PTGI shader. This pack is more resource demanding for the PC, but still keeps ~40 FPS on an above-average gaming setup.

Bear in mind though, the SEUS PTGI shader is not for free. If you are not willing to subscribe to shader's author, you can always use Brixel 1.0 BSL version, which runs on a shader that's available for free.

This version is for those that:

- Want the best looks of Brixel, in ray tracing style,

- Like the “satin” finish of the bricks,

- Want the smoothest finish on brick surfaces,

- Have a more decent PC,

- Don’t mind paying for the shader at least once.


<<<Brixel BSL>>>

Works exclusively with BSL Shaders v8.0.01 and above. BSL is currently one of the best looking shaders out there, and it works great with Brixel. This version has different, but still great aesthethics, that are by no means worse than those in PTGI version. This pack works very efficient, keeping ~60 FPS on an above-average gaming setup, which makes that most of the users shouldn’t have any problem with running it. You can use this version with other non- ray tracing shaders as well, with some tweaks in options.

The BSL shader is available for free.

This version is for those that:

- Want the great looks of Brixel, without ray tracing style,

- Like the “glossy” finish of the bricks,

- Have a more average PC,

- Prefer not to pay for the shader.


You get access to both PTGI and BSL versions - see attached files.

Comments

For PTGI: Make sure that Parallax Occlusion Mapping is turned ON (in shader options) and that Anisotropic Filtering is turned off (video options -&gt; quality).

Wabbabrick

Ok.

Storm270

ok i figured it was on my end, thanks!

Storm270

Also check if Normal Mapping option is turned on.

Wabbabrick

For BSL: Make sure that "Advanced materials" is turned ON in "video settings -&gt; shaders -&gt; shader options -&gt; material" and that "Parallax Occlusion Mapping" is turned ON in "video settings -&gt; shaders -&gt; shader options -&gt; material -&gt; parallax"

Wabbabrick

https://youtu.be/zVvscKZRwOU

Wabbabrick

The shader needs some setup for the 3d textures to work:

Wabbabrick

BSL, why?

Storm270

Hi. All versions have the 3d textures. Are you using BS L or PTGI?

Wabbabrick

frankly, i feel scammed. It doesnt have 3d textures unless its a problem on my part. It doesnt say anywhere on the 512x version that there arent 3d models, so can you please tell me if its the shader or if i need the 1024 version to have 3d textures.

Storm270


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