- added bamboo sign item texture (2)
- added bamboo boat/chest boat item texture (2)
- added all hanging sign item texture (2)
- changed texture+model for the extra layer ontop of grass block (1,3)
- optimized the pack a bit (1)
- various changes & fixes (1,3)
*(1)=basic (2)=items (3)=models
All 1.19.3 blocks and items are now done. This will be the last 1.19.3 version, I'll work on 1.19.4 blocks next. And untill it's released, any comment asking for 1.19.4 eta/plans/help, or reporting bugs while using the older packs on newer versions, will be deleted.
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You can download the pack here (works with all 1.19 versions):
https://www.patreon.com/posts/update-59-83926419
Click on the files inside the folders individually to download them
Models: optional extra custom models, works with any res versions
Bonus: optional extra features that doesn't fit default gameplay
Addon: optional extra features that fits default gameplay
Mobs: mobs and animals
Items: items and armors
Basic: all essential block textures/models (required)
The "basic" pack need to be loaded at the bottom (just above default/mod resources), and the optional packs can be loaded on top in any order.
The pack works best with shaders that features LabPBR emission/SSS compatibilities.
Please check the included "features list" text file inside each optional pack to see detail descriptions of what they add/how to use them, or how to remove unwanted features in the "models" pack.
!! Don't bother trying the 256x versions !!
For Optifine users -
Make sure these settings are set correctly:
"Quality Settings > Connected Textures" to Fancy
"Quality Settings > Natural Textures" to Off
"Quality Settings > Custom Colors" to On
"Quality Settings > Custom Entity Models" to On
"Quality Settings > Random Entities" to On
"Quality Settings > Anisotropic Filtering" to Off
"Detail Settings > Alternate Blocks" to On
"Detail Settings > Trees" to Smart or Fancy
"Performance Settings > Smart Animations" to On
"Shaders > Shader Options" and enable any LabPBR format emissive/sub-surface-scattering options
For Fabric/Iris-based mods users -
Make sure to install these mods with correct settings:
Fabric
Fabric API
Iris
Indium
Continuity
Colormatic
Entity Texture Features
Entity Model Features
An Iris-supported shaderpack and enable any LabPBR format emissive/sub-surface-scattering options
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Since I've already made posts explaining various common problems with my pack and mediafire, any comments/questions on these subjects or things already explained in this post will likely be ignored or deleted.
Null
2023-08-05 18:08:58 +0000 UTCKwizzleHazzizle
2023-07-14 16:20:14 +0000 UTCKwizzleHazzizle
2023-07-14 16:20:09 +0000 UTCGalaxy Guy
2023-05-10 23:47:49 +0000 UTCRiccardo Garlaschi
2023-05-01 19:55:40 +0000 UTCJonas Rössler
2023-05-01 17:49:14 +0000 UTCOB3Y The E.T.
2023-04-29 04:16:29 +0000 UTCTranspercy
2023-04-28 15:23:27 +0000 UTCEmre Deniz
2023-04-23 07:07:18 +0000 UTCpatrix
2023-04-22 03:35:04 +0000 UTCLuna Maru
2023-04-22 00:04:41 +0000 UTCHFRII
2023-04-18 19:02:00 +0000 UTCSet1312
2023-04-11 13:42:36 +0000 UTCElma Riachi
2023-04-10 16:36:24 +0000 UTCSet1312
2023-04-09 18:01:36 +0000 UTCpatrix
2023-04-05 01:17:02 +0000 UTCJacob
2023-04-04 22:43:30 +0000 UTC