Updated crystal shader | Project file
Added 2025-02-21 13:12:57 +0000 UTCThis version looks much cleaner than the one I taught how to make in my youtube tutorial.
Updates:
now the cracks "react" to the reflection, becoming brighter as the reflection passes over them, which creates a more natural look
I changed the colors a bit and used different blending modes to get a cleaner result
Download the file from the attachment.
Note: the stardust around the crystal is not animated in the project file. Become a 3D Supporter to get CelesTools to add animated startdust and other details with ease.
Comments
Really thank you for the support 😊. I used my geonodes tool called CelesTools. 3D supporters can download it. Here's how I made it. I distributed icospheres on a curve and adjusted their offset with a noise texture. So whenever i draw a curve, startdust appears.
Levente Magony
2025-04-11 16:03:39 +0000 UTCI absolutely love this! In fact so much, that I not only followed the tutorial from start to finish, but also had to buy this post ^o^ and join the patreon. One thing I would love to know: how did you create the 'stardust' around the diamond? There are probably multiple techniques but I really, really would love to know which one you are using .///. ♥
Sreliata
2025-04-11 15:21:37 +0000 UTC