SakeTami
levimagony
levimagony

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πŸ’Ž Testing the new crystal material

I'm working on a tutorial about the new crystal material, and this scene showcases the shader perfectly. Plus I made a painterly version using the kuwahara filter in the compositor.

What really enhances the effect is the lineart. It is set to Divide blend mode which adds a magical glow to the edges.

This shader is completely procedural, meaning you can adjust it to your needs.

Comments

Oh my gosh I've been waiting for this. I fell in love with it immediately after I saw your first post πŸ’–

Chanh


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