During the past month, our primary focus has been on developing the story mode content.
All cutscenes are nearing completion, and voice actors are currently recording dialogue for the new content.
HungerBug and Predator are largely complete, but their AI will require further refinement in testing.
Human AI is more advanced than zombie AI. They respond to actions, display anxiety upon witnessing death, and call for help when in danger. Defeated humans transform into zombies.
The story mode is still under development, with ongoing adjustments to corridors and rooms. Additional puzzles, secret rooms, and a bathroom will be added.
There is still much to be done:
Once voice acting is finished, character emotions and lip sync need to be added to the cutscenes
New outfits
Game testing and bug fixing
New main menu scene and animation
New clothing change animation
New hairstyles
Production of promotional materials
Improvement of the module mechanism, adjustment of clothing packages
Addition of music and sound effects
New voice recording card content
Considering the current progress, we have decided to adjust the release date to October 9th. This date should be feasible.
We have also registered for the Scream Festival at the end of October, and will update the version with new challenge map and costumes by then.
Thank you for your support and companionship. Our perseverance isn't just about dreams, but about you as well.
"Black Myth: Wukong" has officially released today. I haven't had a chance to play it yet as I still have work to finish. Have you played it? How is it? π
Claudio Garcia
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