SakeTami
joiplay
joiplay

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JoiPlay 1.21.000 and Plugin Updates

Hello everyone!

First, I want to sincerely apologize for the lack of updates recently. I have been incredibly busy with work-related issues which made it difficult to find the time to work on JoiPlay. I truly appreciate your patience and understanding during this busy period.

I'm back with JoiPlay 1.21.000 and significant updates to the RPG Maker Plugin. This release focuses on performance improvements, bug fixes, and refining the virtual gamepad.

Downloads:

JoiPlay 1.21.000: MEGA

RPG Maker Plugin 1.22.00: MEGA

Ren'Py Plugin 8.5.0 1.01.00: MEGA

Ruffle Plugin 1.02.00: MEGA

Changelog:

JoiPlay 1.21.000:

RPG Maker Plugin 1.22.00:

Ren'Py Plugin 8.5.0 1.01.00:

Ruffle Plugin 1.02.00:

Comments

Enable `Path Cache` Long tap on the game icon -> `Settings`

[ g f y ]

Use default settings. If you see `require is not defined`, you likely disabled `NWJSAPI` (turn it back on) And `Use PixiJS v5` isn’t guaranteed full compatibility: it replaces MV CoreScripts and can break things, so it’s not compatible with every MV game/plugin setup

[ g f y ]

Hey, thanks for the updates. I have a concern though. Whenever I play a game, the virtual keyboard does not work or pop up when I press the button. Any idea why?

Nicholas Beckwith

Ty 🙏🏼 when are you adding unity plugin to your app

NatureOfLove86

Hi, thanks for the incredible work, but i'm experiencing micro lags when walking or running. I have a Samsung Galaxy S21FE, and it’s not a bad phone. Many people I know also experience the same thing. I think it’s not that hard to fix. It only happens with new Pokémon games, like the new Pokémon Z."

David Garcia

I'm glad you're back with the updates, so I want to take this opportunity to say: A long time ago, we reported the absence of sockets in the new versions of the RPGM Plugin. This prevents online scripts from working with sockets. uninitialized constant Connection::TCPSocket We just tested it with Cable Club, which uses sockets for this. https://eeveeexpo.com/resources/640/

Messias Barbosa

A lot of my mv games no longer work. Error with PixiJSv5: TypeError: WebAudio.initialize is not a function at SceneManager.initAudio (http://127.0.0.1:4263/js/plugins/JoiMV.js:25:18) at SceneManager.initialize (http://127.0.0.1:4263/js/rpg_managers.js:1826:7) at SceneManager.run (http://127.0.0.1:4263/js/rpg_managers.js:1814:8) at SceneManager.run (http://127.0.0.1:4263/js/plugins/YEP_CoreEngine.js:1366:32) at http://127.0.0.1:4263/js/main.js:10:16 from http://127.0.0.1:4263/js/plugins/YEP_CoreEngine.js line 1093 ////and without PixiJSv5: ReferenceError: require is not defined at SceneManager.initNwjs (http://127.0.0.1:4263/js/rpg_managers.js:1944:19) at SceneManager.initialize (http://127.0.0.1:4263/js/rpg_managers.js:1885:10) at SceneManager.run (http://127.0.0.1:4263/js/rpg_managers.js:1872:14) at SceneManager.run (http://127.0.0.1:4263/js/plugins/YEP_CoreEngine.js:1366:32) at window.onload (http://127.0.0.1:4263/js/main.js:8:18) from http://127.0.0.1:4263/js/plugins/YEP_CoreEngine.js line 1093

Jugi


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