MapConverter 1.01 - A tool for fixing tile rendering issues on Pokemon Essentials games
Added 2020-04-14 11:26:14 +0000 UTCMapConverter is a Windows only tool, which uses latest workaround for creating separate tilesets for each map to fix tile rendering issues. This tool uses RPG Maker XP to blit tiles to new tilesets so it's more accurate and faster than JoiPlay RPG Maker Plugin. You can check README.pdf for usage information.
Download MapConverter 1.01
Comments
Good to know! Thank you for your effort improving this app every day
Iván Roig
2020-04-17 07:35:57 +0000 UTCI will post an update today. It should fix this bug.
JoiPlay
2020-04-17 06:01:50 +0000 UTCI tried to play the demo of Pokemon Atlas by converting the tilesets with the map converter, but ii stops at the half of the conversion and appears a message saying "unable to find Graphics/Tilesets." Is there any solution to fix this?
Iván Roig
2020-04-17 05:56:02 +0000 UTCNo, but it will be implemented to JoiPlay on next version.
JoiPlay
2020-04-16 08:51:13 +0000 UTCHey mate, is there any app on play store that can open the map converter?
Jade Bond
2020-04-16 06:38:58 +0000 UTCThanks, downloaded it. I hope it's just a memory issue. If it's, it should be fixable.
JoiPlay
2020-04-15 13:12:55 +0000 UTCHi I DM'ed you my save file, dunno if it uploaded right, I only have a free MEGA account lol
PoppyPopper
2020-04-15 13:11:40 +0000 UTCSure give me a sec
PoppyPopper
2020-04-15 13:06:16 +0000 UTCHi! Thank you for giving feedbacks. Every feedbacks help a lot. Can you share your save file? It would speed up the process.
JoiPlay
2020-04-15 13:02:59 +0000 UTCI took a video of the crash here if it helps: https://streamable.com/o4zcvd
PoppyPopper
2020-04-15 13:02:52 +0000 UTCHi there, I wanted to report some feedback again with my gameplay on Insurgence. I already played and unlocked Helios City before (it's basically the biggest city in the game) and for the first time, JoiPlay crashed. It's reproducible, anytime I walk around and try to "load" tiles, the game slows down and eventually crashes. Helios City is also the only city so far to still have black tile bugs. The only black tile bugs remaining before are in the overworld map and basically any huge sprawling maps. Since Helios City is also a "sprawling" map because of its size, it also has the same black tiles as shown here: https://i.imgur.com/omIubBU.jpg The difference is I can't walk more than a few steps before the game crashes, all the time. I think it's running out of memory or the huge amount of tile loading is bugging out? In any case, it's the first game-breaking bug I've encountered, and basically I can't progress anymore without loading my save up to PC to get out of Helios City. That's it for my status report lol, I hope it contributes something. I added a video of the crash if it helps you: https://streamable.com/o4zcvd
PoppyPopper
2020-04-15 12:51:33 +0000 UTCAyt no worries, will wait with bated breath then lol :D Thanks!
PoppyPopper
2020-04-14 17:28:59 +0000 UTCYes can confirm it works! :)
Markus1189
2020-04-14 14:58:41 +0000 UTCUnfortunately no, minor glitches will be there.
JoiPlay
2020-04-14 14:49:46 +0000 UTCThanks for the constant updates! Does this fix anything new for Pokémon Insurgence? Would love to see the remaining tileset glitches fixed...
PoppyPopper
2020-04-14 14:48:15 +0000 UTCYou can use this version for other games. I packed the files to make it simpler for windows but didn't test it on linux. This one should run fine. https://mega.nz/file/5hhU2YAD#svbkATrPMQQhJQVOSES46y9PVqr0N3XKldlYMt2Ric0
JoiPlay
2020-04-14 14:48:13 +0000 UTCOkay I just used your pre-converted graphics from https://www.patreon.com/posts/new-workaround-35696294 for pokemon reborn, awesome, thanks!
Markus1189
2020-04-14 14:45:06 +0000 UTCAny chance to describe what I have to do instead of using this tool? I am on Linux and could do some scripting if I know what I need to apply to the tiles. Tried wine but it can't run the MapConverter: wine: Unhandled page fault on read access to FFFFFFFF at address 7BC9D625 (thread 0009), starting debugger...
Markus1189
2020-04-14 14:27:00 +0000 UTC