This final branch of "chapter 1" is set in an at studio. The purpose is to spell out my "New Humanism" philosophy explicitly in the game. Think of it as a bit of game lore. It's not vital to the game, but I imagine it is a popular philosophy in Haven, and thought a branch explaining it would help.
The simple plot is that you and Relay have to draw each other, and the easels are set up so you can see each other but can't see what they are drawing.
I used a new tool in Daz 3D called Filatoon which is a new way to do anime style drawings from 3D characters. I generated anime versions of the player characters and that's what Relay draws.
The art teacher is named Brenda, and I have no idea if she will ever be used in the game again. But she looks at "your" drawing of Relay which is awful. I drew it myself with a mouse, and I can't draw with a mouse. I do have an iPad, but I don't own a stylus, maybe I should get one?
Bad art is fine here, the point is that everyone is creative, but drawing and painting are not everybody's genre to be creative in.
Bleepity Bloppity
2024-11-29 03:29:11 +0000 UTC