
This weeks new set is an outdoor abandoned garden. This is supposed to be a "solarpunk" world so there needs to be some green places.
Also found this completely impractical "Goddess" dress that is too sexy to wear many places, but it is fun to show off.

As far as game planning is going, I'm at the “simplification” stage, but it involves a complicated stage to get there.
I want to do another classic “Date Ariane” game with a climate affected "solarpunk" world of sort in the background. No mention of politics in the game, but assorted scenes will be thematically tied to living through a slow climate change apocalypse.
Daytime sky is always orange. It's always hot or rainy. Signs indicate October, but looks like summer still.
Relay should be happy and positive. I thought my initial voice for her was too chipper, but now I'm making it a mood.

I want to replace the DAR settings with their futuristic equivalents of a sort:
Park = Garden
Convenience store = house market
Downtown = street market
Nightclub = protest
Bar = “backyard bar”
Diner = Patio Diner
Museum = video dome
Strip club = cyberpunk club
backyard/ pool / hot tub = bath house/ roof / warehouse
The mini game I released here last month introduced the character and concept I was going for, and I am already second guessing it all. I'll probably release a new version soon.
My current concept (almost certain likely to change again) is to have the main character, and side characters be upbeat and positive and enjoying life. But at the same time in the background show a world that is not doing so well. The people in the game are positive and living life to the fullest in a world that is clearly in decline.
The three attached versions are in PNG and in a larger resolution format.