Hello Adventurers! This is a new asset pack, featuring a variety of miscellaneous, yet hopefully helpful, items to add to previous maps. I drew a bunch of new assets and went through my personal asset collection to find a few I thought you’d find most useful. Need a hole with a chest in it? Or a cave in that grassy travel map? Hopefully, this pack will help!
I’ll be working on the Labyrinth of Confusion next, with the Treasure Map Isle coming towards the end of the month.
Labyrinth of Confusion
A Labyrinth, filled with twists and turns, a few weird mind-bending passages, collapsed tunnels and some traps. What awaits at the centre? I don’t believe I’ve created a maze like Labyrinth mini dungeon, so with this one, that's what you’ll get. It will most likely have a central area for a final confrontation.
Treasure Map Isle
X marks the spot on this craggy island. It could be an island on a lake or just off the coast. I’ll probably add in a cave or a small ruin.
Heart of the Colossus
I’ve been thinking about this and have evolved the idea slightly. I imagine this as a massive cave with tunnels leading in and around it. The idea is that it is part of the insides of a colossal fossilised creature. The walls are somewhat organic-looking with bones and maybe veins. The central cave will have an organic and fossil-like vibe, with a large structure at its centre that resembles a heart or something similar.
I thought you’d like to see a little further ahead. These, along with a few other ideas I have, are likely to be added to the Next Maps list soon, but I do not have a set schedule for them as of yet.
Dark Sage’s Lighthouse
I love lighthouses. I’ve already created a little lighthouse island, but I want to create something on a larger scale, so I’ll create a wizard tower with a lighthouse theme. It will have a few floors and a cave network under it.
Country Sheriff's Office (Local Jail/Lockup)
This would be a stone and wooden building on a main street in a village or small town. It contains a Sheriff's office along with a small lockup, jail or holding cells. The sort of place someone is held for the night when found to be drunk and disorderly or when awaiting trial at a local Courthouse.
Thanks for all your support and map ideas! Regarding map ideas, you are all so creative, so please continue to submit your suggestions. OK, it's time to explain this map pack and what it contains!
The files, thumbnails, and tags can be accessed on the Map List Page. You must be logged in to Patreon and signed up for the correct tier to access them. Remember, you are only charged for map releases; you can download all the old maps at no extra cost!
Both Patron Tiers get a range of assets, including trapdoors, campfires, obelisks, grave markers and many others. Delver Tier patrons get a few extra items, which are noted in the lists below.

Sometimes you need a way in or out of a map. I’ve created a set of trapdoors, stairs, holes in the ground and gratings, which should allow for new exits or entrances into many of my existing maps.
Wooden hatch, Small
Wooden hatch, Large
Wooden hatch, Stairs, Small
Wooden hatch, Stairs, Large
Stone stairs
Wooden stairs
Floorboard hole, Small
Floorboard hole, Large
Square floor grill, Small
Square floor grill, Large
Sewer manhole Cover

I’ve created a few small holes and cave entrances for when you need to add an entrance into one of my grass, snow or desert maps.
Hole in ground with a bottom - Grass, Desert and Snow
Hole in ground without a bottom - Grass, Desert and Snow
Side hole in ground (small cave) - Grass, Desert and Snow
Cliff cave, Small - Grass, Desert and Snow
Cliff cave, Medium - Grass, Desert and Snow - Delver Exclusive
Small ruined well - Standard and Snow - Delver Exclusive

These are for my dungeon and building maps, and should come in handy when you need to add simple puzzles and traps.
Wall switch, Wooden
Wall switch, Metal
Floor switch, Wooden
Floor switch, Metal
Pressure plate, Grey metal
Pressure plate, Gold metal
Wooden spikes, Large
Wooden spikes, Small
Floor gem - Red, Blue and Green
Floor gem glowing - Red, Blue, Green
Floor symbol - Triangle, Square and Circle - Delver Exclusive
Floor symbol Glowing - Triangle, Square and Circle - Delver Exclusive

I’ve also created a few altars which can be used for sacrifices or a place to worship something evil. And I’ve added a couple of Obelisks as well.
Altar, Stone, Small
Altar, Stone, Medium
Altar, Stone, Large
Obelisk, Stone, Small
Obelisk, Stone, Large
Obelisk, Stone, Large, Collapsed - Delver Exclusive
Grave - Grass and Snow
Box Tomb Grave - Grass and Snow
Sarcophagus - Lid and separate base - Delver Exclusive

I’ve updated the campfire assets and added a lookout tower and bivvy camp.
Campfire, Lit - Grass and Snow
Campfire, Unlit - Grass and Snow
Campfire, Lit - Stone or Sand
Campfire, Unlit - Stone or Sand
Bivvy Camp
Large beacon fire
Abandoned campfire
Tent, Round, Small
Tent, Long
Tent, Round, Large - Delver Exclusive
Watch Tower - Delver Exclusive

Just a few extra chests, a couple of cages and some ruined walls and doors.
Wooden chest
Silver chest
Bound square chest
Sealed urn
3 x collapsed/broken doors
Collapsed walls, Long and 2x Short
Cage, Small
Cage, Large
Cage, Circular, Small - Delver Exclusive
Cage, Circular, Large - Delver Exclusive
I’ve created a couple other asset packs in the past. You can find them below:
Useful Asset Pack: Launch Page - Download
Travel Asset Pack: Launch Page - Download
Federico D'Apote
2025-11-04 17:30:43 +0000 UTCAfternoon Maps
2025-06-02 08:45:36 +0000 UTCEvan TM
2025-06-02 04:21:04 +0000 UTC