BBS Studio 0.1.4
Added 2023-11-16 10:57:48 +0000 UTCIMPORTANT: at the moment, I don't really have any plans for BBS Studio. I'm really lacking motivation and I lost the vision again since I've stopped making YT Shorts. You can unsubscribe, because I don't want to waste your money on something I'm not actively working on. I'll still be on bugs fixing duty if there is something critical and I can handle it without rewriting anything. If I'll gain motivation again, I'll announce it on BBS Studio's Discord server.
This update features bug fixes, QoL tweaks and two awesome features: anchor form property and second set of rotation fields to transforms UI. Check out this change log video.
- Added opaque option to subtitle clip.
- Added feature to teleport cursor to opposite edge of the screen when editing transformation with G, R, S keys.
- Added different orbit modes to orbit camera in film editor (P key to change between orbit, first person, third person and third person frontal).
- Added pre and post interpolation to camera clips.
- Added screenshot button to film editor.
- Added options to edit skybox' gradient in world settings.
- Added anchor form property to attach actor to another actor's form.
- Added Ctrl + G in film editor that allows to move current replay's position to cursor.
- Added Escape key to stop video recording during video recording in film editor.
- Added anchor preview (axes renderer) to form editor.
- Added a second set of rotation fields to transforms UI (FunkyFight).
- Added particle form option to change the texture.
- Changed X, Y and Z keys to not reset the angle when switching between axes during G, R, S transform editing (FunkyFight).
- Changed default key for toggling camera clips from H to J.
- Changed right click to left click to pick form/body part in form editor.
- Changed .schematic loading from the load structure overlay panel to drag and dropping a .schematic file when world editor panel is opened.
- Fixed audio clip starts playback after finishing playing (FunkyFight).
- Fixed a couple of NPE crashes (FunkyFight).
- Fixed undo/redo not reselecting keyframes properly.
- Fixed texture issues related to pixel alignment (FunkyFight).
- Fixed crash with extruded form for really big images (FunkyFight).