This is *really* WIP- her arm, outfit, and face/hair are all using separate armatures that have to be manually animated atm. Eyes follow the main rig's look target, but the other facial features use the separate armature.
There's no extra rigging on the Renata-specific parts (yet), which means no face rigging beneath her mask.
https://www.mediafire.com/file/jy3o5j0bz5wcihy/renata_wip1.7z/file