SakeTami
sandwichmoth
sandwichmoth

patreon


Miss Fortune public release

To celebrate the day Miss Fortune was added to league, here's a public model release.

Download: https://www.mediafire.com/file/or7y77f9whbxl8i/fortune_public_v1.7z/file

Notes for public:

Outfits are designed around using the 'cleavage' shapekey on the body to make the breasts fit. Most stuff is tuned for a value of 0.4.

Outfit rigging isn't super refined since I don't use the full outfits much. Lots of outfit parts have fit shapekeys for poses where they don't line up otherwise.

There are cloth-based jiggle physics, enable the mesh deform modifiers on the body to use them. None of the colliders are enabled by default for performance.

Hair also uses cloth physics, attached directly to the mesh. The lines connecting bits of the mesh are there to make physics play better.

Arbitrary bones are just that- they don't do anything by default. I use them in animations to anchor props and stuff on a per-animation basis.

Default hair is part of the main armature, but the ruined hair isn't.

Uses parts from:
Mustard & Setarcos04- original body rig/model/textures https://smutba.se/project/29810/
DrDabblur, zixh10, vinny_arts- tongue https://smutba.se/project/564/
gifdoozer- mouth internals https://smutba.se/project/30780/

Let me know if you recognize your work and I forgot to credit you, this originally started as a private model made over a year ago, and I haven't fully been keeping track.


Stuff that's changed since the last WIP patron release:
-more mouth bones added for better control over lip corners

-improved ruined hair rigging (relies less on corrective smoothing, should work better for manual non-cloth hair animation)

-ruined outfit fitting improvements

-belt for default outfit


Miss Fortune public release Miss Fortune public release Miss Fortune public release Miss Fortune public release

Comments

Most artists working on league can do just as good work. They actually make models in much higher quality and then have to downscale/simplify them for ingame. It's more about management/system reqs than the artists themselves.

sandwichmoth

Imagine you would do the models for League of Legends #bettergame lmfao

Ziva

fit fortune best fortune

Natalie Valentine


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