Upscaled textures with some mild repainting.
Cloth-based jiggle physics. Pivot bones on boobs/butt are meant to be used with this addon: https://github.com/artellblender/springbones
Cloth physics on hair- hair model is split between the front/head portion and tails for different physics settings. There's also a bunch of extra geometry to make hair physics act nicer- modify at your own risk.
There's a custom node group for the shader that makes shadows slightly more cartoony/stylized, feed its input straight into material output if you want to disable that.
Model is based on MustardSFM and Setarcos04's Mai: https://smutba.se/project/29810/ (basically just taking the rig setup and main body textures)
On terms of use
You're free to do whatever you want with renders made from the model, just give credit. Don't redistribute model files unless you make significant changes or you go through and fix all the UI stuff that I broke but never actually bothered to fix.
Model is provided as-is, I know some UI stuff is broken, but it's a pain to fix. Basic support/help is offered to patrons who message me. I don't really care if you got your hands on the models some other way, just don't expect help if you did.
Alternate download mirror: https://www.mediafire.com/file/t85jmcemetz17qg/sona_wip1.7z/file