I took a lot of time to adjust the hair in-game (because between blender and Unreal everything is different and the shading is not easy to bring) but I finally succeeded and I tried a shading mask for the body, on the first photo it seems pretty good to me but the second one doesn't look great because of the shadows of the base game which stick to my artificial shadows, moreover I haven't done anything for the back yet but if you like it I will do it, I will obviously leave the choice between this version (with the body shading mask) and a version without the mask.
Edolial Henry
2025-07-29 14:31:17 +0000 UTCPau Moreno
2025-07-29 12:50:03 +0000 UTCgok gok
2025-07-28 18:50:00 +0000 UTCEdolial Henry
2025-07-28 14:24:00 +0000 UTCErto
2025-07-28 10:35:44 +0000 UTC