SakeTami
SizeDifferenceWorld
SizeDifferenceWorld

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"Final Exam" Game Development Story

Hi!

This is a midweek post from the story of the Final Exam game development.

The final stage of development of the game version, which will be published on Japanese platforms, has begun, and we are spending most of our time creating images for cutscenes. Since the previous post, 10 images have already been created. There are about 53 left.

All images will be gradually published here as a reward for patrons for their support.

The publisher is asking us to hurry up and release the game on Japanese platforms by August. We are working very hard and doing everything we can. As mentioned earlier, there will be no bosses in the Japanese version.

The Steam version of the game, which will be released a little later, will include bosses at the end of every level, as well as some other cut features.

Of course, we would like the publisher to also be our sponsor. Then the development of the game would be much faster and more productive. But, unfortunately, these are just dreams. Fortunately, the publisher doesn't make any strict demands, and his messages are more like requests. However, despite this, we don't want to turn our game into a long-term project. We want to see our game released as soon as possible!

I don't think I need to repeat why I can't make a working build of this game. If anyone doesn't know, please read my previous posts about the development of Final Exam.

Who is interested in the progress of game development, please keep an eye on the posts.

"Final Exam" Game Development Story

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