Daily Report - 18/03/2024
Added 2024-03-18 06:11:33 +0000 UTCFinished our environment
Our anime-esque style

I’ve been yapping about this quite a bit lately, but we’re reaching the point now where after a week of grey boxing, shader configs, and git fights, we’re getting to a good stage for the surroundings of our guild. There’s currently an open Merge Request, although we’re still going to need to check why exactly our pipeline is failing there, otherwise, we can mark this as finished for the time being. As we’re later in our development, we can give another pass to texturing our greyboxes, those currently don’t matter as much for the game.
What’s Next?
With our environment done, something else that we need to start looking into sooner rather than later is our modular NPCs. We’re also reaching a point where we have the core blocks from our guild itself (walls, windows, door), so if we can get the full guild “built” already, and implement the unlocking mechanics, that can be another great win.
Thomas has also returned after a week of vacation, so we can start cranking out more code as well.
“Success is not final, failure is not fatal: It is the courage to continue that counts.” - Winston Churchill
Marnix Wyns
Producer & content creator @ BiteMe Games