SakeTami
bitemegames
bitemegames

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Daily Report - 11/03/2024

Environment, we’re in hot water

New environment progress

Until recently, our world was a simple, puke-green colored slab of grass, with some Synty assets thrown into the mix. Over the past few days, Sarah-Luna has been working with our shader, in getting our surrounding environment more up to snuff, and getting the visuals towards a style that we believe fits the game. There have been a few setbacks however due to git struggles, but I believe we’ll be able to reach our desired result regardless.

We got cancelled?!

Last Friday, we released our hot takes video. Some backlash was expected here, since it contains a bunch of controversial topics. However, that didn’t really end up being the reason why we got an above-average amount of negative feedback. Instead, this was due to a very hostile and baseless approach to our audience (calling our audience idiots, peanut brains,…). Because of this, it seemed very tone-deaf to upload the sequel of that video to YouTube, as it has the same issues that the first one has, namely, needless aggression towards our viewers. We’ll be turning the sequel into a Patreon exclusive, with an extra warning at the start, and I will be more strict in terms of not breaking the rule of insulting the audience.

What’s next? 

Today marks the start of our next sprint, so we’ll be planning the exact tasks today, but generally the goal is to reach a playable state by the end of the sprint, 2 weeks from now.

“The greatest mistake you can make in life is to continually fear you will make one.” – Elbert Hubbard

Marnix Wyns

Producer & content creator @ BiteMe Games

Comments

I for one did not feel personally attacked, I took it as humor and enjoyed the video. Glad we’ll get the sequel on Patreon.

Jacob Rutter


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