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2024 Preview #8: Cursed Dungeon RPG

There was a point several months ago where I started messing around with trying to make a Twine game, but after running into a few headaches with figuring out how to manage the content updates, I shelved the project. But I've been meaning to return to it. 

In this game, you would play as a heroic adventurer diving into a dungeon. To your dismay you find the dungeon filled with traps that lead to the character becoming transformed. 

One of the challenges with this one is that it's notoriously hard to pace the total difficulty of making a 'good' twine game. This would probably veer toward the linear, but with enough options that the player has fun replaying 2-3 times. 

Since I don't regularly work with Twine, this project would have more risk for going over-time or needing to have options cut. I think I'd be going into it with a mindset of 'less is more' since my impulse with making a branching-paths RPG is always to give too many options. But hopefully if I can get one fun twine RPG then I'll feel more comfortable at that point either moving to RenPy or making a more elaborate RPG (or expanding the Cursed Dungeon RPG).

Sound fun? Let me know what you think! 

2024 Preview #8: Cursed Dungeon RPG 2024 Preview #8: Cursed Dungeon RPG 2024 Preview #8: Cursed Dungeon RPG

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