SakeTami
supportblazingcheeks
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little androcosm and fh update

hey peeps, i'm back. Still taking a bit easy so not much to show , just some animations for the gnoll and an update for fenris high combat i forgot to show you last time.

so yeah, managed to finish one of the guy's attacks. I'm also experimenting a bit with some new programs and that's anothoer reason why i don't have much more to show. Anyways, i'll hopefully have a meatier update next time, until then peeps!

Comments

I like this one. Although maybe the attack could use some more follow through? Also, its cool to see more under the hood of FH. i was surprised to see that this system is actually turnbased, instead of real time but i think TB systems are much easier to code, and harder to cheese. Location damage is a cool concept, curious to see how it plays out.

Ironstream

So can you share the appeal and development of gnolls

Rodney Talon


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