alright , i'm finally done with the mud puppet animations. Boy was this a struggle ! but hopefully i'm getting better at following the programmer's instructions so there'll be less retakes in the future ?
anyways, regarding fenris high, it's likely i won't have much to show in terms of visuals for a couple updates since the programmer has dived in making a scripting interface that will allow him (and me) to better edit things in the game. It's nothing particularly interesting visually but it's for sure something that's needed so please bear with me and the lack of things to show you -
anyways, back to our goopy friend, all i had to do this couple days was finishing his jump animation-

the idle animation for attack A, where it takes a humanoid form
and the attack itself, where the humanoid form is discarded in favor of a big muddy chomp attack
aaand now it's time for what i spent most of my time doing, wich is the defense animation. The programmer wanted the guy to sprout bricks on his chest, so i went with a simple bursting out of the ground animation
but that wasn't what the programmer meant, and the character was way too big anyways so i had to redo the whole thing- i still want to show you since i think the anim is p cool and the mud guy is kinda hot XD
this is the revised animation, the guy is smaller and he has a more fluid motion with the bricks appearing in layers instead of all at once.
anyways, that's it for this week, hope you liked this small peep in my work days. More to follow!
Xeralex
2024-11-22 13:36:44 +0000 UTCCorbel
2024-11-22 03:28:41 +0000 UTCDJ peace maker
2024-11-22 03:24:15 +0000 UTC