SakeTami
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patreon devlog update 51: rigged

so,  i asked rick to take some footage of his work on his first minigame, and i ahve to say, i can't complain so far! it won't be long till it is fully playable, looks like!

so while he's on that i took some time to finish the assets for the second minigame of the third level.

all it needed was andy's animations, the duck target getting shot and some win and losing conditions:

so here's a winning condition, where the damned cannot shot all ducks before the time limit runs out ( of course there'll be more than one target on screen)

and here's the losing condition ,where the damned manages to shoot out the last target, leaving andy to reap the consequences of his lack of reflexes.

and well, that's it for this week! hope you liked the lil anims! more to come! 

patreon devlog update 51: rigged

Comments

Man, these are super educational about the amount of work that goes into even the smallest part of video games. Congrats to all of you on getting so much work done, dang!

Shiny Skunk

I love these - especially Andy's little chuckle in the win condition animation.

Adam


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