SakeTami
Shellheart Awe Games
Shellheart Awe Games

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Roadmap for v0.05

Hi guys, I'm glad to find out that Hotfix was not necessary this time and that all the changes that I've made since the last version didn't break anything.

About the plans to the version 0.05, scope is again quite large, so it's possible that it again will take up to whole month to develop, or maybe a little bit less though. It will be much clearer when we reach Midterm update, I'll share more clarified estimation there. Regarding the poll, yet again victory goes to Viktor, he is going to get a continuation in next update. About the second character, I wanted to create a start for Mr.Peterson relations (Viktor's coworker), as I did for Danny last update, so he will be the second one.

About Mr.Peterson, it again will be full schedule for his character, new location for him, relations advancement, quest and 1st level of desire. For Viktor it will be proceeding to 4th level of desire.

New characters will be another female classmate of yours and a female neighbour of Mr.Peterson, who is also his second love interest. Just to remind - his first one is Brooke, an accountant at work.

First feature for next version will be a progression indicator for existing characters, I'll create simple indications for possible Relations and Desire levels, so if it's Viktor for instance it will be Relations 0/5 and Desire 0/4 at the start of the game for him. This way the player will know is there a point in progressing through ones storyline or seek for trigger scenes. I think it will be useful for patrons too, because walkthrough shows only the next step in everyone's story, not all the scope of possibilities.

Second feature - I wanted to add a proper hint menu for everyone on the mechanics of the game, this will include progression, trigger events, jobs, stats and other stuff that might confuse new players. This should lower the amount of general questions about the game.

Last feature will be adding an ability to search for available jobs in the internet using laptop, it will just show possible locations of the jobs so player wouldn't have to roam around and search for himself. Additionally I plan to add two more jobs to the pull in this update. Also I will add new item that will work as a gift but instead of relations will raise the desire.

Last part of the scope will be again purely technical, I will need to sort out the goal system, because I made it quite confusing and it now takes too much time to add new goals because of it. It should take much less time than previous technical issues, but might mess up goal related stuff in game.

That's it with the plans, I hope the development will go smooth and you won't get tired waiting for it, see you next midterm update!


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