SakeTami
Shellheart Awe Games
Shellheart Awe Games

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Midterm update on Devotion v0.03

Hi guys, we've come closer to releasing v.0.03, as usual at first I fix bugs, add new features and create new characters, primary content is added in the second half. This time is no different so all the bugs that were mentioned previously are fixed plus few others I found while scrolling through the events. This time development moves much faster than with previous update, one of the reasons that there were less new characters to add.

The phone feature is ready, basically opening map and passing time is added there as functions, though calling characters to find out where they are currently will be ready till v.0.04. Maybe through the course of development I'll find more useful things to add in the phone, we'll see. Also I tried to solve the issue with weight of the files, so the game shouldn't grow in size that fast now.

One thing worth mentioning regarding bugfixing - there were players that tried to play with screen aspect ratio other than 16:9 (that I initially planned), so the screen was cropped for them and not all of the UI was seen. I tried to solve this for everyone, so it should show the whole UI right now, the issue is that there might be some elements that were broken by that fix. I tried to check everything, but if you'll happen to see a button of unusual size or something of that matter after release - ping me and I'll solve it.

I already started creating content for Viktor, unfortunately I can't find materials for some of the scenes at this level of relations, that's why some of them will be in images, not video. Also, considering that soon you'll be able to select character for devotion, I decided that there should be an option to drop this progress for each character, so you could research all the branches. This option will appear as another extra feature for supporters of certain tier.

And one last thing worth reminding, supporters will be able to vote for further development of one of two characters for the next update through the polls. We will test this polling system in our Discord server right after Early Access release for v.0.0.3, so basically patrons will have whole week to vote, and then considering the results I'll create new roadmap for next version after Public release.

I hope you'll find this update useful, thank you everyone for your feedback and support!


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