Hello! This is it: the final episode of Developing. And it's a big one. I look back at the launch of the game... but also the whole development process. How many copies did the game sell? Did I make loads of dosh? Were there bugs? What did people think? And what did I learn?
A reminder that this is the penultimate draft version of the video, so there will be a few little fixes and tweaks before I release the video to the public tomorrow. But that means you get to see it early and without any adverts!
Cheers
Mark
Dominik Bartsch
2024-12-06 07:03:21 +0000 UTCCodeconut
2024-12-05 17:48:48 +0000 UTC