Judging solely by the results, July seems like a somewhat lacking month.
This isn't an excuse, but rather my own impression. As July neared its end and I hurriedly uploaded the results, I found myself wondering, "What have I been doing all this time to achieve such a low level of work?"
So, this time, I'm going to start by looking back on July.
First, there was a major revision of the characters, with two main goals:
1) Flattening the downward slope of the shoulders
- I've heard it's a characteristic of the ideal female body. But it doesn't really stand out visually...
2) Character Improvement
- I took the best parts of various versions and integrated them into a single character, or directly modified the faces using actual in-game models as reference. I've achieved quite satisfactory results with characters like Noelle and Escoffier.
After that, I started developing the fingering mechanism.
Movement of fingers moving in and out of the pussy, and following the enemy's buttocks movements, I had to be able to individually control these movements. I found an efficient method that was easier than inputting all the movement individually, so even though it wasn't perfect, I moved on to the next step.
As always, I created several drafts.
As you know, only a small number of ideas actually made to Ugoira, but I can only truly assess the feasibility of an idea once I've actually created it. That's why I enjoy drafting.
Then I started working on the Escoffier version above, but then I switched to Barbara's version midway through, because I felt the scenario was too challenging for my current technical level.
This isn't the time to discuss real-world issues, so I'll leave it at that for now.
I hope my excuses were sufficient...
(This was Lumine's plan... Yes, the 'plan'.)
To be honest, I had a lot of regrets. Fingering was more complicated than I thought.
I could list about ten problems I encountered while creating the piece I just uploaded, but I won't. Cause I have no intention of giving up.
I was quite scared of new challenges, and the mere thought of starting the program gave me a headache from stress. But once I actually started... It was still fun, though. Maybe it was a little over-exaggerated.
So, for now, I plan to continue this in August. I'll experiment with various fingering moves, incorporate new details that come to mind, and if possible, weave them together into a story with a stamina bar.
I'm sure there are few people who don't, but lately, I've been feeling less mentally relaxed.
I won't elaborate further. Ultimately, in my relationship with you all, I need to focus solely on my role as content provider. It's enough to keep my issues to myself, and it's not right to shift my burden onto you.
I still feel guilty about the slow pace of production, but I must now acknowledge my diminished passion. I'll keep my feelings intact, but going forward, I'll try to refrain from apologizing for every notice. Because that diminishes the value of apology.
Anyway, another month has passed. Please take care of me next month too! :)
ducntd2511
2025-08-01 04:57:14 +0000 UTCleon
2025-08-01 03:06:29 +0000 UTCmcgiggles
2025-07-31 20:51:37 +0000 UTCducntd2511
2025-07-31 18:35:22 +0000 UTC