SakeTami
leon
leon

fanbox


Questions for followers

*If you answer the questions sincerely, there will be a considerable reward :)


Following the announcement, I will try Q&A for the first time.

However, since the questioner is me, it is actually more like a survey LOL


Of course, you can ask me questions in addition to the answers. I will sincerely answer most questions.



Oh, you don't have to read all the content.


If you feel the content is long, just read the key line next to the number and answer about it.



1. About pre-release

I often release Ugoira in the form of screenshots or short repetitions before it is completed.


This basically serves to prevent the gaps from becoming too long, and it can build anticipation for you, but on the other hand, I am concerned that it can reduce the impact when you see the finished work. What do you think about this?




2. About vertical scenes

Due to the characteristics of monitors, scenes are generally longer horizontally. This makes it difficult to properly capture a standing person, so I often create vertical scenes.


However, since I do not use a vertical monitor, I still use the method of creating scenes on a regular monitor and rotating them 90 degrees. Even if it does not affect my neck joints during the production process, I have always been concerned that the scenes you purchase will cause the same discomfort when you watch them in the studio, which will ultimately reduce your desire to buy.


This is a more fundamental problem, so it will not be easy to solve unless I completely give up the appeal of the final product. However, I would like to ask if you think the same as me.


3. What is a good scene?

Operating Fanbox is as much a driving force for my creation as the fun of creating scenes. So, as a creator and ultimately a seller, I always think about this and must think about it.


The level of technology that went into the work is not the only answer to this question. It fundamentally has to stimulate your purchasing instinct and not disappoint your expectations when you actually use it. To be more specific, it has to maintain a certain level of appeal even when you change the characters used in the scene.


It is easy to say, but it is really difficult task. It always gives me a headache. At the same time, it's a fun worry. It's quite rewarding to see myself getting better.


It's time to ask again. What do you want from me and my scenes?

You can give me examples of scenes you liked. If you had any complaints, please actively share them this time.


Reward

The reward that will be given when your answers to the three questions above satisfy me is my character card.


Since a battle requires at least 2 women, when I DM you, please choose 2 characters I've used so far. (Some may have been deleted)


Some are heavy and may require a lot of mods (especially Genshin characters). Of course, this reward includes A/S for them :)



It's okay if your answers are long. The longer and more detailed the better.


Whether you answer or not, thank you always XD


Questions for followers Questions for followers

Comments

Okay. Sorry for the trouble.

leon

I don't know. I have checked the settings and they should be fine. But I don't think I need your character cards because I feel like I can find them when I want them.

KoisatoL

I also liked in one of your recent works how, after the loser had been defeated, the winner started the conflict (poses) back up again. It gave a nice sense of what was coming after - now that the winner has been decided, the loser doesn't just get to go away. The winner has some extra punishment for them, and we get to see some of it. No more competing against each other, this is just complete domination and punishment, with a clear dominant and submissive girl through the interaction and what kind of torment is in store for them. So basically, girls with strong feelings towards each other in physical and sexual conflict, and watching the details of the victory/defeat naturally and emotionally progress into a final climax. And maybe a little taste of what's waiting for them now that they've lost. But mostly what I want from your scenes is for you to enjoy what you're making so that, no matter what you make, it was fun and satisfying for yourself! Good luck Leon!

mcgiggles

I also really enjoy seeing the "story arc" of their match against each other as it plays out. Both girls start confident and powerful, but as the fight goes on we begin to see the worry and fear of one of the characters as they begin to lose (and the girl realizes she is losing). This reaches its conclusion in the climax/orgasm of the losing girl and all of the humiliation and shame they feel from being defeated by their opponent - not just being physically defeated but also sexually defeated. They've lost both as a fighter and as a woman (another reason I enjoy character tension - losing to a rival/enemy is more satisfying than someone they have no feelings towards). The progression of your POTR poses was a good example, as a character finds themself in a bad situation that slowly gets worse (I enjoyed POTR too, I think we have the same tastes here and it's a great inspiration).

mcgiggles

3) Good question, so much to consider when making a good scene. I've messaged you some about this before, but firstly I enjoy a tension between the characters of the two fighting girls - maybe a rivalry, a competitiveness, or even a hatred. If the characters already feel this way towards each other in the original work then it's easier to convey, but even if not then it can be done well with facial expressions and body language (which you're pretty good at doing). I think this makes the stakes of their conflict higher (certainly higher than just two random girls next to each other).

mcgiggles

1) Personally, I'm pretty easygoing about this. I don't mind waiting for a release from you; also, when you release a little preview, I don't think it lessens the impact of the full release (especially since the preview is usually pretty short and the full release is so long and impressive). I'm fine with either way, though if I had to lean towards one... I guess I'd prefer the preview, I guess it's nice to know what's coming. But either's fine. 2) I've never really felt the horizontal/vertical layout of the scenes were a problem. I'm fine with them as they are (and generally support whatever is less trouble for you to make).

mcgiggles

Oh, I can't send DM to your Pixiv account. Do you know why?

leon

Thank you for your advice. I will reflect on what I can :)

leon

There are always winners and losers in battles, and according to the general rule, reaching orgasm first represents failure. If the scene ends at the end of the battle, then I think it's a loss for the winner because she hasn't reached orgasm yet. After the battle is over, the loser can 'serve' the winner and let her complete the orgasm that she has not yet reached. Anyway, I hope both girls can achieve orgasm. I cannot represent everyone, so this is just a suggestion. Just do what you like. My English is not good, so I used translation software. Sorry for the inconvenience.

KoisatoL

Perhaps because my threshold is relatively high, I enjoy frequent orgasms. I don't care about posture, I just hope you can show at least one character's belly so that I can add flashing crotch tattoos there. The themes of the scenes you have created recently seem to be related to battles, which is quite novel to me. No matter what the outcome of the battle is, I hope they will hug each other like ordinary lovers or kiss each other after the battle is over. You know, they are enemies in the battle, but they will still be good friends after the battle is over.

KoisatoL

I have read other people's comments below this article, and most of them seem to think that health bars are great. I have a different opinion: obviously, the role of health bars is to provide information to allow the audience to clearly understand the status of girls. I believe that this information should be obtained from the expressions and movements of girls. If something like a health bar is needed to convey this information, it may indirectly prove that the girls' movements and expressions are not perfect. Of course, if the facial expressions and actions are already excellent, then the health bar will be the icing on the cake. So please don't neglect the expressions and movements of girls just because of making health bars. I like to add crotch tattoos for girls and make them flashing at different frequencies according to their status. I think this should be similar to the effect of a health bar, but the health bar is more direct.

KoisatoL

3. What is a good scene? I like scenes with rich character expressions. When I appreciate them, I pay more attention to the facial expressions and movements of the characters, including the "facial expressions" of the genitals, which are the changes in the genitals when they are subjected to external forces, or the twitching of the genitals during orgasm, you know. If you plan to create a Fingering scene, I think it's necessary. A very good example↓ pixiv.net/artworks/110034157  The twitching of the body during girls' orgasm is also a very important part. But please remember not to simply shake their body. I have seen many scenes where characters' bodies shake like strings of a stringed instrument during their orgasms. But I don't like it because it's not realistic enough.

KoisatoL

1. About pre-release I don't mind, because most of the time I only click on it when there is an email reminding me that you have released the full version, so anything is fine. 2. About vertical scenes There is no problem with the vertical scene itself. But my habit is to cut a bunch of scenes into videos and use them on my phone. The problem lies here, the vast majority of the scenes are horizontal scenes, and if I clip them together, it will look very strange. If you could create a horizontal version of it while creating a vertical scene, that would be great. (I think it should be possible to simply rotate the lens to turn a vertical scene into a horizontal scene, which is not difficult for me, so if it affects your work speed, then forget it.)

KoisatoL

Thanks for your advice, but I can't send DM to your Pixiv account, is this due to a setting?

leon

It would be nice to see some more MILF appearances as well

kronos

1. Pre-release I think it’s more of an increase of anticipation for it coming out than a spoiler . Like others have said if you think it’s a big deal I would snot show the result of the confrontation maybe just a still or two of the action. 2.) vertical scenes For me personally it fairly easy to do rotations on the scenes if necessary. But haven’t had any issue with them so far. For me the desire to buy is more so related to characters involved and as long as the content is fresh and not just a rehash that is. 3. What is a good scene I liked the health bar on the most recent its a nice touch and would like to see more of it. I like the sexfight/titfight scenes more so than the one side domination without a context before they got into the domination. Perhaps do some more linked scenes have a fight contest with a winner then have a following scene where the winner teases dominates the loser. Something like that would be cool. Your works been great so far! Keep it up!

kronos

No. I have always been interested in the viewing experience in various environments such as computers and mobile devices. Even if people use the same type of device, their screen settings are different, so I have always thought about how my work can best convey my intentions in various environments. Thank you.

leon

Okay, your feedback was helpful to me. Thanks :)

leon

Thank you. To answer your question, I initially planned to cover Mondstadt~Natlan in order, following the storyline of Genshin Impact. However, due to various practical issues, I decided to cover characters that I liked regardless of the country, and recently decided to refer to the storyline of Genshin Impact. So if there is an event set in Mondstadt or Fontaine in the future, I will likely target the female characters that made an impressive performance there.

leon

1.Pre-release For me, I don’t think that reduce the impact. In fact, it even increase my interest to see what happens at finished work. But if you worry about that, perhaps you could try make the pre-release scenes stops before the result comes out? 2.Vertical scenes Well, I think I could handle that. After all, I could change the angle myself, make whatever scene you want. 3.What is a good scene? For me, lesbattle and wrestling submission is my favorite scene. I like the POTR series, but l would like to see more submission skill like Romero special, Boston crab, Cobra twist…etc. And another thing I would like to see is having some draw scene that end with both girls orgasm at same time. By the way, I like the health bar UI you add in last scene, maybe you could try fighting game UI like street fighters or king of fighters next time, and don’t forget the big “KO” subtitle in the middle of screen when the battle finished.

Kira Yamato

I'm going to take the chance to ask a question as well since it's being offered, you don't have to give a response if you're not sure or don't wish to. Regarding Genshin impact, counting the previous battles the traveler had with Nilou and Mualani, and the characters being considered for battles, nearly every Nation visited in Teyvat so far is represented, with the only ones not yet planned being Mondstad and Fontaine, the question is, do you have plans for the traveler to battle at least one woman from each nation or is that not a consideration on the traveler's battles in the series? I'm personally good with either possibility ,I'm just curious. I hope my answers have been helpful despite being a newcomer to ugoira and scenes.

tantan4321

3. What is a good scene? This is a difficult question, regarding poses i quite like scissoring and feel that it is probably the position most representative of what lesbian battles are all about, with two women trying desperately to make the other cum despite the great pleasure they feel as well, but I quite like other stuff as well. But beyond specific poses I think what I want from scenes is close battles, be it because both women were evenly matched from beginning to end or because they went back and forth with one gaining the advantage and then her opponent gaining the advantage, I love when battles are close, a one sided battle is good from time to time but I prefer when it seems like a close match, regardless of if the battle ends in a mutual loss or someone's victory i like when the battle is difficult for both women.

tantan4321

I'm pretty new to ugoira and scenes so I'm not sure how much my answers will help seeing as I'm just starting to discover these things, but I will try to give answers as well as I can. 1. About pre releases: I don't think it will reduce the impact of the finished work as long as you don't release a screenshot of the climax or something similar, the moment where victory and defeat are determined is very important to a lesbian sex fight, a screenshot or short repetition will help build anticipation as long as it doesn't reveal much of the outcome of the battle. 2.about vertical scenes: I'm not confident in my opinion regarding this as I'm very new to this but I believe that both kinds of scenes are good, being able to properly capture a standing person gives the ability to make a wider variety of images and I believe that is a good thing.

tantan4321

3. What is a good scene? Ofc there's gonna be a lot of different opinions on this, but I think tribadism lesbattle is king! Fingering, denki anma, and other stuff to switch it up certainly wouldn't upset me, but I'd be perfectly happy to just see more of the same. The one new thing I would like to see is to have some battles end in a draw with both girls squirting (or you could say it's a mutual loss rather than draw, depending on how you look at it). But I don't know how many other people have that preference, so it might not be worth pursuing. I don't care about reward, since I already have a plugin to rip character cards from scene files, just wanted to give some feedback.

lzbtr

1. About pre-release) Personally I don't mind either way. It could be a nice suprise to see a new scene posted with no teasers, but ultimately the best part is still getting the scene mess around with so I don't think teasers really reduce the impact, they just get me excited for what's coming. 2. About vertical scenes) Make whatever kind of scenes you want! I can't speak for other people, but my monitor is on the larger side, so even keeping it in widesceen I don't mind viewing vertical scenes at all, even if some of the space is "wasted."

lzbtr

I don't know if I'm the best person to tell the progress, because I wait a few months to become a member, but once I see it, it's not a bad idea to see parts of the progress of the work, depending on the level, I don't think it will be a problem. Regarding the vertical images, I think Rías x Akeno was the last, I liked how it turned out, but for my part I prefer horizontal images, it is more comfortable to see them on my cell phone or notebook. Sorry if it wasn't a technical opinion and just selfish. What I would like to see. Well I have always liked scissors fights, I think I even have an obsession with them, now I don't know if kisses can be added during scissors. Other poses like one girl is underneath with her legs open, while the other girl climbs on top and they rub each other. And if possible mutual fingers and 69. Well that would be what I think about it, I hope it has been helpful to you.

emilitro


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