Hello everyone.
We're three months past the public release of version 0.2, and I’ve reached 655 renders so far!
Right now, I’m deep in the hardest part—several scenes are in progress, with hundreds of renders already done… and still hundreds more to go.
There will be another alternative ending in this update, no pregnancy this time...
That's a good doggy!
Everything takes time. Just this afternoon, I worked on a short TV news sequence (the one shown in this post).
It’s a fun little moment made up of 9 images—but it plays out in less than a minute. Crazy how much effort goes into something so quick on screen.
There are many different locations, new characters are introduced, and others make a comeback...
Welcome to Flagstaff City, Agent Ming.
I render every single day (yes, even Sundays!) and I’m already taking notes for versions 0.4 and 0.5.
This next update will be the biggest yet—with two branching scenes for Bobby, depending on your choices during the beta.
I’ve mentioned animation in past posts, but with my current graphics card, it’s just not possible.
It’s not optimized for rendering, and since we’re in between GPU generations right now, upgrading doesn’t make sense just yet.
have a good weekend.
Aimander
2025-04-23 01:06:59 +0000 UTCMate
2025-04-19 08:59:44 +0000 UTCSamael luisardo
2025-04-18 20:35:22 +0000 UTC