Here’s a progress shot from my next animation, Cradle of Flesh. For this one, I’ve been focusing on a titjob sequence with a strong POV angle and a lot of close-up softness.
Unlike some of my earlier loops, I’m not using dynamic cloth or soft body sims for the breasts here. Instead, I’m sculpting the motion entirely using blendshapes. It gives me much more direct control—especially for the squish, press, and lift timing.
nCloth can be great for background jiggle or chaotic motion, but for something this intimate—where rhythm and squeeze timing matter—blendshapes let me hit those exaggerated deformations exactly when I need them.
I’ve also been experimenting with layered shape keys for micro-jiggle and lateral spread, especially when the breasts are compressed or bounce back between thrusts. Still refining, but it’s shaping up nicely.
File is in the attachments!
More to come soon!
Kakarot1978
2025-08-22 17:55:46 +0000 UTCCompa
2025-08-22 07:02:14 +0000 UTC