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davigo
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ALPHA 3.5 OUT NOW: Custom maps are back, new game-mode, voice chat support and new art!

Hey all!

Ok, so this will likely be the last major update to the Alpha before we get the game out onto Steam and App Lab for Early Access. Exciting times!

Custom Maps:

Custom maps are back! They are now accessible via the map select screen, once players have logged into mod.io. Govigedit, the current map editing Unity package, is updated as well with a handful of new features, more on that soon!

New Feature: Voice Chat

You can now use voice chat in the lobby and in a match. Voice chat can be turned off in the Settings menu and other players or yourself can be muted.

New Game Mode: Capture

Capture is a new game mode where the warriors have embedded bomb(s) in the map. The warriors collect giant crystal pieces that are thrown at the bombs to charge them up. Once the bombs are fully charged, they explode and destroy the giant. The giant thus defend the bombs by blocking the thrown crystals and must destroy the warriors before they can complete their mission!

New Art

New UI

We've also done a ton of polish on various aspects of the UI, including the lobby, scoreboard and more.

Take a look and let us know what you think!

Cheers,
-Davidevs

Full Changelog (0.3.5A)

Major additions:

Design:

Art:

UI:

Stability & Performance

ALPHA 3.5 OUT NOW: Custom maps are back, new game-mode, voice chat support and new art! ALPHA 3.5 OUT NOW: Custom maps are back, new game-mode, voice chat support and new art!

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