Hi, everyone. Right now, I’m deeply immersed in one of those complicated rendering projects, so it’s possible that I won’t be able to post anything for a few days. This latest scene involves a total of 16 images, each taking an average of 8 hours to render—do the math. The funny thing is that I currently have three more projects already completed; and all I need to do is… render them.
At least I’m bringing you a sneak peek of this project: within the scene itself, there are a couple of cameras filming the protagonist’s misadventures, and this footage is being displayed on two screens. So, to render the entire set, the first thing I had to do was render the point of view of those cameras, minimally edit the images, and then use them as textures for the screens. Here they are as a preview. My plan is to include them in the set when everything is ready.