This month I have an Animatic of To the Gates of Hell, showing how the development of the image went. The initial areas were a bit of a slog, but once we got to the figures, it was a ton of fun. The details in this one were every bit as fun as I'd hoped they'd be. I just needed to get over that initial hurdle of laying in some base color and value over my linework.

And I also have a Bonus Process Guide for the Dwarven Hammer Smith:

It shows the process I use when I work with an art director for character art, particularly when I worry that there might be additions or corrections to the figure. I go from basic sketch design, to clean line, to final tight drawing.The clean line middle section makes it really easy to give them a clear idea of what is going on, and then if I have to alter it, it is really easy to do so.
This was done for a gaming client (who wishes to remain anonymous for a moment). They made one of my favorite turn-based strategy games for the PC back in the day and they are back working on a new title. It has been a fun project and I will be contributing one classic fantasy figure like this to the concept art of the game each month going forward for the next year or so. The client has graciously offered to let me share the work here so you can follow along as we work on it. I will be sharing more about the project in the September Roadmap.
Justin Gerard
2020-08-27 19:58:36 +0000 UTCGeoff Shupe
2020-08-27 18:02:13 +0000 UTCHeino Brand
2020-08-27 11:06:38 +0000 UTC