SakeTami
STHotDogKing
STHotDogKing

patreon


(N) Problems...

I upgraded the animation software, but the plugin for rpgmaker doesn't support the physics function... q w q

--Follow up--

I contacted the plugin dev for an update but no respond yet.

I hope I can pay my way through this, I really love the physics feature.

Worst case scenario, I'll go back to my old method.

Things might get stuck for awhile.

--Backup Solution--
If the plugin dev can't update the plugin, here is the back up solutions.

1. Use old method, gif / sprite sheet
Pros: Keep the physics feature
Cons: Large file size, time consuming, low FPS
(Which means to save spaces, all characters will share the same animation set like I did in Worm Nest Plague)

2. Downgrade the animation software to match the plugin
Pros: Smaller file size, smoosh FPS
Cons: No physics feature, manually adjust the jugg movement every few frames like before

Comments

As the meme goes, "We were this close to greatness!"

TheRiddlerGingerBoy

am ready to uninstall my hsr and wuwa game on my laptop. Just say the word

LEGEND EXOTIC

I have 6+ tb of storage space on my pc i have no concerns about file sizes

Vincent Burroughs

I can endure large volumes of game and long period of creation for physics feature

시원 신

Oh noooo :(

Sarmatan

CURSE YOU, RPGM

Weirdstuff_tm


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