Devlog #002
Added 2017-07-24 18:52:11 +0000 UTCAs expected, a lot more fixes and small improvements, but that stuff needs to be done.
- Portrait optimization is done! It looks the same, but it works way, way better.
- Same thing with the opponent object.
- Added a sprite showing the type of attack that is going to be used next by the monster, it is now easier to see that information.
- Improved the spell selection system for the monster. Less random, more control for me.
That's only a few lines, but that was quite a bit of work, I'm pretty happy with that.
Only a cuople more small changes before I work on something more interesting, probably the inventory, equipment, stats and all that stuff.
Bye!