I'm working my way through the various Epilogue shots now, giving the GPU something to do as I clean up the final events. I've got 3 more daily events to do, and then some optional side content, and... it's done. Hope to have the final release out in September.
I started Love of Magic almost exactly 4 years ago, as a little free game that I was putting out to recharge creatively and use as an excuse to learn Daz3D.
It's gotten a little bigger than that since.
So... what's next?
Well, first of all I'm returning to Morningstar, and completing Act II.
After that I'll be looking at NG+ for Love of Magic; going back to Book 1, shifting over some of the optimizations and improvements I've done over the three years since it was released, and setting it up so you can start a new Book 1 save, using some of the data from Book 3's final savegame. It would start you with improved stats and resources, all your gems, but more importantly it would unlock additional gameplay moments, depending on choices made in Book 2 & 3. This is of course inspired by Persona, which was one of the original touch-stones for the game.
Thanks to all of you for being there, and helping make this game come true.
Droid
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