The beta version I promised in my last progress report had to be delayed because it requires a new release of OpenSex, but as soon as that is out (which will hopefully be soon) you will be able to test the newly added furniture support. It is not yet perfect, but it is working.
The two things I need to iron out are nearby table detection for chairs, so that your chair scenes do not end up inside of tables and resetting the clutter when starting scenes at shelves, as those tend to leave quite a mess.
After fixing that (and any other bugs that might come up) I'll start porting some of Billyys and maybe Anubs furniture SL animations to OStim NG to give you guys a bigger range of furniture animations since Ace just started creating ones for OpenSex.