Cart was slow and squeaky.
I spent serious gold for the ridiculous clothes I donned for this endeavor. Last month Grizkh and I were lured into the trap made by a few bandits and mercenaries. Grizkh cut through them like a forged sword into butter and I burned the rest of them.
It was too long since we put our fighting skills to test.
The last bandit with his head still on shoulders told us that they were paid to bring Grizkh alive. Before Grizkh squeezed life out of him, I fished out valuable information. He was too low in the chain of command to know anything, but he said that they're keeping the "knight that glows" in their den. He gave us a location and meeting point and I almost let him go. Grizkh ended any doubt by one swift of his axe.
Armor that radiates light is the equipment of the High Knights, an ancient order from Tommassia that guards the royal bloodline. That must be it. Who is he and how did they manage to capture him?
I was surprised when Grizkh said that we should deliver him to the location. I agreed and spent my last coin on the merchant outfit. I chained Grizkh and hid his equipment in my Bag of Holding. We went to the rendezvous point. Ragged criminals, naturally, didn't trust us but they were chatty among themselves.
A captured knight is a woman. And I have a good idea who she could be.
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Hello everyone!
New map on the last day of November. This is the Bandit Hideout, a carefully and greedily dug cave of your local badasses. Plenty of stealth checks, hidden loot, secret doors and trap disarming! It has some dungeneering feel, so use it as you see fit, of course! (I'll use it as my personal Thieves Guild, I don't care.)
This month was crazy, we did some big maps and made outline for the future plans and releases. Plenty of stuff is scheduled for December, tons of free content and a holiday adventure!
Get your stuff below and enjoy your adventuring!
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Get your map pack at the end of each of the content archive posts
$1 Interns - base map (grid and gridless)
$3 Physicians - base map with night variation (grid and gridless)
$5 Specialists - complete map pack with all variations, print-ready PDFs, Moulinette integration
$7 Doctors - FoundryVTT-ready map pack with walls and dynamic lighting; all map packs sorted into FoundryVTT Theme Modules
Archive of all my maps: Map Doctor Master Notes
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All map variations:
